Limbic Entertainment GmbH
z.H. Frau Loren Bucioglu
Postée le : 12.04.2017 Référence : AFJV-EDEV1064-11659
Do you want to enter the games industry ? Are you looking for a new challenge ?
Limbic might be the place for you !
We're working on a number of interesting projects and need intelligent and creative people ! If you want to know what we currently have in the pipeline, we can talk about it in a personal meeting.
We are looking for someone who loves games just as much as we do. We want people in our team who like challenges and enjoy being creative. We want our team members to share our philosophy and to identify with our company. If making games is more than just some job to you, then you might be just the right person for our crew.
Engine Programmer (Unreal)
CDD Langen (Germany)
Description du poste
Limbic Entertainment is looking for a talented and experienced Engine Programmer (Unreal) (m/f) for an unannounced Unreal Engine 4 project.
As an Engine Programmer (Unreal) (m/f) at Limbic Entertainment, you will build the foundations for innovative games. You will be specialized in game technology, have a great passion for 3D-engines in general and for Unreal Engine in particular. You will have already participated in the development of professional projects in the gaming industry. You will have previously worked on a custom engine or have customized an off-the-shelf engine. You will be able to analyse an existing engine's architecture fully, customize systems or provide new ones (based on the project needs) and maintain changes made to the code base.
One of the responsibilities of this role is the implementation of engine-focused gameplay functionalities and tools. In addition, you will be supporting the technical artists and level designers on the engine side. Evaluation and integration of new tools and maintaining the production engine code by applying updates will also be your important responsibilities.
Your tasks will include :
Implementation of engine-heavy functionalities
Optimizing systems at the engine level
Becoming familiar with big code bases and maintaining first- and third-party code
Supporting technical artists and level designers with tools
Creating and estimating tasks and user stories
Maintaining the product with technical support and bug fixes
Evaluating new technologies and plug-ins
Profil du candidat
Two to three years' experience in game development, preferably PC/console and online games
Experience of working with Unreal Engine 3 or 4
Experience with server-side development with dedicated Unreal servers and networking is a plus
Excellent C++ skills and well acquainted with Visual Studio
Strong mathematical and graphical skills
Bachelor‘s/master‘s degree in Computer Science-related field
Experience in development environments, standards and technologies, such as OOP, Design Patterns, Test Driven Development, UML, etc.
Knowledge of unit tests and profiler tools
High affinity for games, the internet and multimedia
Fluent in English
EU citizen or a valid working permit for Germany
What we offer :
A responsible and challenging position in a dynamic business
Our team of more than 60 employees contributing to an enjoyable and cooperative working atmosphere
Flat hierarchies make for quick decision-making
Interesting game projects with many different, diverse and challenging tasks
Full CV and cover email A l'attention de : Ms. Loren Bucioglu