Limbic Entertainment GmbH
z.H. Frau Loren Bucioglu
Postée le : 13.04.2017 Rediffusion de l'annonce postée le 12 Apr 2017 Référence : AFJV-EINF1064-11662
Do you want to enter the games industry ? Are you looking for a new challenge ?
Limbic might be the place for you !
We're working on a number of interesting projects and need intelligent and creative people ! If you want to know what we currently have in the pipeline, we can talk about it in a personal meeting.
We are looking for someone who loves games just as much as we do. We want people in our team who like challenges and enjoy being creative. We want our team members to share our philosophy and to identify with our company. If making games is more than just some job to you, then you might be just the right person for our crew.
CDD Langen (Germany)
Description du poste
Limbic Entertainment is looking for a talented and experienced Senior Animator (m/f) for an unannounced Unreal Engine 4 project.
For this position, we are seeking a person with a great passion for games and art in general, with a specific focus on everything related to animations. You will work hands-on in bringing game objects to life by creating animations for characters and props. Your responsibility also includes outsourcing animations to our art-providing partners, which includes the creation of briefings, communications with those partners, providing feedback and change requests to ongoing projects, and green-lighting final work results.
You will also work closely with our engineering department to ensure the smooth integration and the correct representation of the animations in the final product. Exporting and integrating the assets into Unreal Engine 4, as well as developing rigging solutions for our characters, are further important aspects of the work on our projects.
Your tasks will include :
Creating and implementing new characters and props animations
Briefing and supervising freelance animators and outsourcing partners
Creating and maintaining a database of key-framed animations
Developing, building and maintaining efficient character rigging solutions
Identifying problems with the visual representation of animations and providing solutions
Preparing and exporting animations into Unreal Engine 4
Collaborating closely with art direction and the game team to improve animation quality and style
Planning and executing of the game animation systems in close cooperation with our technical artists and engineering team
Profil du candidat
At least five years of industry experience as an animator, with several released titles
Excellent knowledge of 3ds Max and/or Maya animation tools
Very good rigging knowledge
Ample experience with the Unreal Engine in general and a good knowledge of working with Unreal Engine 4
A high level of self-motivation and the ability to work without direct supervision
A good overview of the current games market and trends in the games/animation industry
Being a team player and problem-solver, keeping your cool even when dealing with temporarily high workload levels
Lots of creativity and a thorough understanding of blended animations systems
Fluent in English
EU citizen or a valid working permit for Germany is required
What we offer :
A responsible and challenging position in a dynamic business
Our team of more than 60 employees contributes to an enjoyable and cooperative working atmosphere
Flat hierarchies make for quick decision-making
Interesting game projects with many different, diverse and challenging tasks
Full CV and cover email A l'attention de : Ms. Loren Bucioglu