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Limbic Entertainment GmbH
z.H. Frau Loren Bucioglu
Heinrich-Hertz-Str. 21
63225 Langen
Germany

Postée le : 12.04.2017
Référence : AFJV-EINF1064-11667

Limbic Entertainment

Do you want to enter the games industry ? Are you looking for a new challenge ?

Limbic might be the place for you !

We're working on a number of interesting projects and need intelligent and creative people ! If you want to know what we currently have in the pipeline, we can talk about it in a personal meeting.

We are looking for someone who loves games just as much as we do. We want people in our team who like challenges and enjoy being creative. We want our team members to share our philosophy and to identify with our company. If making games is more than just some job to you, then you might be just the right person for our crew.

VFX Artist


CDD Langen (Germany)

Description du poste

Limbic Entertainment is looking for a talented VFX Artist (m/f) for an unannounced Unreal Engine 4 project.

For this position, we are seeking a person with a great passion for games and art in general, but also a good understanding of the technical aspects and requirements of VFX creation. You will work on the development of real-time effects and support our art and tech teams.
Your responsibility will be the creation of stunning visual effects, including particle effects, physics simulation (including the dynamics/properties for rag dolls, chains, cloth behavior etc.) and potentially the development of shaders. This area requires an excellent feel for graphical visualizations, which play a very important role in our projects. In particular being able to polish effects and shaders, with a good eye for artistic aspects, is a key factor for us.

Your tasks will include :
  • Creating particle effects, meshes, shaders and destruction simulations
  • Working closely with our technical artists, using a mix of third party and proprietary tools to set up art for optimal execution and display in our game engine
  • Collaborating with key team members in the creation of in-game real-time effects
  • Helping to define and optimize our effects pipeline by introducing new tools and scripts with the goal of reducing the manual workload
  • Assisting our lighting artists and environment artists in creating the effects for game environments
  • Delivering visual content on schedule and in line with the technical requirements
  • Adding the final polishing to and tweaking already existing effects
  • Fixing bugs and optimizing game assets and effects, while respecting performance requirements and the specifications of various platforms

Profil du candidat

  • Accomplished FX artist with experience of working on at least one console title
  • Experience of working with the Unreal Engine, especially Unreal Engine 4
  • Ability to create amazing looking game art and effects
  • Deep understanding of the technical limitations and requirements for in-game effects
  • Highly experienced in one or more 3D applications (3ds Max, Maya etc.)
  • Ability to respond elegantly to difficult changes in the creative direction, often late in the process
  • A high level of self-motivation and the ability to work without direct supervision
  • A passion for video games is mandatory
  • Fluent in English
  • EU citizen or a valid working permit for Germany is required

Informations supplémentaires

What we offer :
  • A responsible and challenging position in a dynamic business
  • Our team of more than 60 employees contributes to an enjoyable and cooperative working atmosphere
  • Flat hierarchies make for quick decision-making
  • Interesting game projects with many different, diverse and challenging tasks
  • Appropriate remuneration

A fournir

Full CV and cover email
A l'attention de : Ms. Loren Bucioglu
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