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Game / Level Design

2035 All CVs1063 Job seekers972 Internship seekers
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Game designer / Level designer May 24, 2013MickaëlFort de mes travaux d'équipe au sein de l'ICAN, de ma contribution durant mon stage au sein de Stardust interactive et de mes travaux personnelles (quelques petits projets avec des amis), je me sens dorénavant confiant pour me lancer en tant que game designer et/ou level designer pour m'impliquer le plus possible sur les prochains jeux sur lesquels je travaillerais. Je peux mettre à disposition diverses autres compétences indiqués dans mon CV.Stardust interactive
Game Designer / Narrative Designer May 24, 2013GuillaumeHi, I am looking for a narrative designer position in a team where narration matters. As a Cinematic Designer or as a team leader to create a coherent and meaningful world.Trion Worlds - Ubisoft - Atari
Game designer / Transmedia designer May 22, 2013Frédéric2 years of professionnal experience as Game designer - Graduated from ENJMIN (France) - Currently working on JUST DANCE brand (end of contract) at Ubisoft Paris - Worked on several kind of games as intern/student (platform, shmup, ARG , transmedia) - Conception, prototyping, localization and team following up (SCRUM and waterfall) - Big interest for video games, cinema and music - Would like to relocate in CanadaUbisoft - Lexis Numerique - Mekensleep
Economic Game Designer May 19, 2013VictorAfter completing studies in management and economics, I decided to go back to my first passion: video games. So I studied Game / Level Design for 2 years to familiarize myself with technics and tools for designing intelligent games. After these two years, I decided to focus on the economic aspect of video games (especially Free-To-Play models) and i ended up doing this in Montreal. Exostatic - Succubus Interactive - Hollodeck
Economic Game Designer May 9, 2013VictorAfter completing studies in management and economics, I decided to go back to my first passion: video games.; So I studied Game / Level Design for 2 years to familiarize myself with technics and tools for designing intelligent games; After these two years, I decided to focus on the economic aspect of video games (especially Free-To-Play models) and i ended up doing this in Montreal. Exostatic - Succubus Interactive - Hollodeck
Economic Game Designer May 9, 2013VictorAfter completing studies in management and economics, I decided to go back to my first passion: video games. So I studied Game / Level Design for 2 years to familiarize myself with technics and tools for designing intelligent games. After these two years, I decided to focus on the economic aspect of video games (especially Free-To-Play models) and i ended up doing this in Montreal. Exostatic - Succubus Interactive - Hollodeck
Narrative Designer Apr 30, 2013DavidA seasoned gaming professional with extensive scriptwriting, character development and game/application design expertise seeks a challenging media product opportunity where a passion for story driven acumen is a key driver of success. Strengths lie in the ability to engage players and viewers into a new world through interactive story telling thus driving market penetration and profitability. Frima Studio - Airborne Mobile - VMC Gamelabs
Level Designer Apr 30, 2013VincentJe suis diplômé en Game Design depuis le 2 décembre 2010 de l'école ISART Digital. J'ai pu me perfectionner dans le game design, la création du level design 2D et 3D, l'intégration des médias, et la programmation du niveau du jeu. J'ai travaillé chez Ubisoft pendant un an et demi, sur Ghost Recon Future Soldier et Rabbids Land en tant que Testeur. J'ai utilisé les outils internes de développement, et travaillé avec toutes les équipes de la prod.Ubisoft - Metaboli - l'ISART
E-learning conception / Design Apr 29, 2013MarieI'm a quite versatile person: I have studied literature, children publishing, multimedia design and story-boarding, pedagogical use of multimedia and language learning. I have an experience in e-learning design, I am passionate about children colorful universes, and I am also interested in web design and creation (I like graphic design, drawing, creating stuff such as communication documents - flyers, posters)... I'm interested in so many things!Ubisoft - Milan Presse Mobiclic - Gentsid
Scénariste Apr 28, 2013LaurentEtudes : doctorat lettres modernes. Parcours : 40 romans de science-fiction et de fantasy publiés. Participation à deux jeux vidéo, dont From Dust d'Eric Chahi. Recherche : scénario dans les domaines de la SF ou de la fantasy.Ubisoft
Designer / Lever Designer Apr 26, 2013Roy-Graduated from Toronto Filmschool International Academy of Design - Worked at Ganz Studios 3 officially released game titles and numerous un-released projects - Experience as Creative Designer, Level Designer and QAGanz Studios Creative Dept. - Ganz Studios QA Dept. - Bitcaster Intern
Game / Level Designer Apr 8, 2013JoelCurrently seeking a job opportunity or internship that will allow me to utilize and expand my background and experience.
Game / Level Design Apr 8, 2013TomJe suis un Game / Level Designer Projet Indie - Ankama - Supinfogame
Game Designer / Testeur QA Apr 2, 2013VictorDiplômé en Game Design à l’ISART Digital, je cherche à améliorer mon expérience par un emploi de Game Designer ou Testeur QA. Pour les années à venir je voudrais contribuer à la création d'une véritable expérience ludique pour les joueurs. Dynamique et motivé, je m’adapte rapidement et peux fournir un rythme de travail conséquent et productif. Egg Ball - Anuman Interactive - Pixtel
3D Modeller Mar 10, 2013MatthewI am a recent Red River graduate interested in seeking either full time or part time employment. I graduated from Winnipeg's Red River College Digital Multimedia and Technology program in 2009, having specialized in 3D modeling and animation. I then went on to graduate in 2010 from the 3D Computer Graphics program. I am looking for a position in Level Design and/or creating 3D Assets. Previous experience in resume.Zenfri Inc. - Po-Mo. Inc. - Firedance Games
Game / Level / System Designer Mar 10, 2013FreddyI'm a very passionate Game and Level Designer. During my 8+ years career in the industry, I found that designing game systems, original gameplay ideas and levels was my main source of enjoyment. There is nothing like tuning a game until (almost) perfection! I hope my profile will catch your interest! If so, feel free to contact me. I'm always open to new opportunities to meet and work with creative teams all around the world.Etranges Libellules - Artefacts-Studio - Ubisoft
Game Designer / Game Developer Feb 21, 2013VincentEXPERIENCE PRO - Depuis 2011: Enseignement Game Design & Programmation à Supinfogame - 2010: Game Design & Développement à MXP4 - 2009: Game Design & Développement à Prizee.com - 2007: Développeur Flash & Web à Internet Evolution - 2006: Développeur Flash à Kartoo EXPERIENCE PERSO - 2010: Contre-Jour à Supinfogame - 2003/2005: Stargate TC: Mod Half-Life FORMATION - 2010: Réalisateur Vidéoludique à Supinfogame (Bac +5)Supinfogame - MXP4 - Prizee.com
QA / Game / Level Designer Feb 11, 2013TomJe cherche un poste de QA junior afin de tendre soit vers un poste de Lead QA, soit sur un Poste de Game & Level DesignerAnkama - Kiditoon - Supinfogame
Game / Level designer Feb 8, 2013AntoineHello, After getting my Game Design Bachelor followed by 6 months of internship as a Game/Level Designer, I'm ready for job opportunities in the game industry. I love to create thrilling and original experiences through games and I'm always prototyping my game ideas and mechanics to shape my visions and understand how it can work.Pohlm Studio
Game Designer / Tester / Technicien informatique Feb 3, 2013StefanoBaccalauréat en Informatique à l’Istituto Tecnico Industriale “Feltrinelli” de Milan (Italie) - Fréquenté l’Université Statale de Milan, faculté de Sciences Mathématique, Physique et Naturelles, cours de Communication Digital avec orientation Game Design - J'ai fait un stage de testeur et traducteur pour une entreprise d'importation des jeux vidéo italienne et puis j'ai travaillé comme support technique en Electronic ArtsIKEA - Sky - Electronic Arts