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Virtuos France (logo)
Virtuos France
Parc St Christophe
10 avenue de l'Entreprise
95800 Cergy

Date : 19.09.2022
Reference : AFJV-ECEP108-23922

Virtuos France

To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

With over 3,000 staff in 16 studios around the world, Virtuos is one of the largest and most recognized game developers. Since 2004, Virtuos has contributed to hundreds of games on all major platforms. Our track record is full of achievements. Virtuos has worked with 18 of the top 20 game companies worldwide (Square Enix, Warner Bros., 2K, Ubisoft, EA, Activision, Sony, Microsoft...) by contributing to many of their largest AAA, New-Gen titles as well as shipping over 10 co developed titles each year in recent years. Virtuos aims at being the Number One game development partner by providing the best games and art to developers and publishers worldwide.

For our studio located in Montpellier, working on high expertise level projects (engineering, rendering), we are looking for passionate junior engine / rendering / tool programmers. If you are eager to address technical challenges and participate to the development of a small local team whilst getting the opportunity to cooperate with other international studios, it's time to start a career at Virtuos !


Avec plus de 3000 employés et 16 studios dans le monde entier, Virtuos est l'une des plus reconnues et des plus grandes compagnies développant des jeux vidéo pour les 18 éditeurs parmi les 20 plus renommés (Square Enix, Warner Bros., 2K, Ubisoft, EA, Activision, Sony, Microsoft...).

Pour notre studio basé à Montpellier, spécialisé sur des projets à forte valeur ajoutée technique, nous recherchons un.e Lead jeux vidéo (engine, rendu, outils) passionné.e de programmation et motivé.e par le challende de contribuer à la formation d'une équipe, la diriger sous la surpervision et avec l'aide du directeur technique du studio. Vous aurez l'occasion de coopérer avec des équipes des autres studios de Virtuos (Lyon, Paris, Dublin, Shanghai, Chengdu, Singapour...). Parmi les jeux récents auxquels nous avons collaboré figurent : The Outer World, Medal of Honor Above and Beyond, Dark Souls Remastered, Destroy all Humans ! , Marvel's Avengers ou encore Bioshock : The Collection.
Virtuos recrutement

Game Designer

Permanent contract Cergy (95)

Position Duties

As a Game Designer, you will be responsible for developing and monitoring game systems, missions and interfaces (as well as the other interactive elements of the project) in order to bring the vision of the Creative Director ? into a playable experience. In a context of job creation within a well-established team, you will contribute to ambitious and growing projects.

  • Takes ownership of the game mechanics, makes a plan for how they should be used in game, and works closely with Programming, Animation and Designers to drive development towards the vision laid out by the Creative Director ;
  • Create game systems that answer the needs of the Creative Director with regard to the targeted experience for the player, while observing the production directives of the game ;
  • Standardize document and communicate the systems to the game team. Regularly update documentation to offer a useful work reference to the whole team, at all time ;
  • Participate actively to the production of prototypes in order to adjust and validate systems prior to starting production. Assess the success of prototypes by measuring how objectives are met ;
  • Adjust the game to allow the player to elaborate valid strategies in phase with the experience sought (with balance in mind) ;
  • Define the tactics and challenges of the player to be used within the game missions ;
  • Define the information needed by the player to make interesting choices and adapted to his / her situation in the game, interface or menus. Collaborate with Graphic, Audio, Programming and scripted event teams (and others) to ensure the optimal communication of this information ;
  • Participate to the development of tools required to implement and adjust game systems in collaboration with Programmers ;
  • Perform any other related tasks, as required.

Candidate Profile

Key Skills / Qualifications :
  • A minimum of 2 years' experience working within the game industry (Shipped 1 title) ;
  • Highly proficient in system design and game design ;
  • Good project management skills, time management skills with a proven ability to focus on priorities, all while maintaining a positive outlook ;
  • Ability to communicate effectively with different audiences on a broad range of topics, e.g. technical, business and creative (spoken and written) ;
  • Genuine interest and passion for games, Action / Adventure gaming ;
  • A College Diploma or Degree in video game level design and production or equivalent work / educational experience.

Bonus Skills :
  • AA/AAA titles Experience ;
  • Third person Action oriented game Experience ;
  • Experience in Game Balancing ;
  • Experience utilizing the Unity Game Engine ;
  • Original IP development experience ;
  • Experience in utilizing JIRA task management.


Please attach your CV, Cover Letter and Portfolio in your application
To: Talent Acquisition Specialist
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