10 rue de Penthievre
Date : 24.07.2023 Reference : AFJV-EDEV1990-25878
Starchain Gazer is a young game studio created by industry veterans. We are focused on the creation of a mobile & desktop game for casual to mid-core gamers. Our expertise is 4X RTS games acting as a casualized version of hardcore strategy games. Our team is composed of game designers, game developers, artists, and a UX/UI designer.
The title for which you are applying is the following :
Time Breachers is a Massive Multiplayer Real-Time Tactical Action Game. As a player, you start by choosing a "Time Runner" career in a "Uchronic" Multiverse composed of an infinite number of versions of Earth, each with its own history, geography, and inhabitants.
As a Time Runner, it's your job to explore sectors of the Multiverse and scout planets to find and exploit valuable Time Resources for powerful factions & corporations. On your quest, you are helped by mighty inhabitants of the Multiverse called "Uchronians".
Uchronians live in various parts of the Multiverse, each having followed a different course of history. For example, a Roman empire mastering energy fields, Prehistoric tribes having developed firearms, a Medieval Cyber World War, etc.
All are potential historic outcomes occurring in their own world. Being powerful units, Uchronians are the only characters who can explore alternate eras to collect rare and desirable Artifacts.
Whether discovering uncharted alternate Earths, exploiting and scavenging unstable temporal resources, or conquering territories from rival factions-the journey of a Time Runner is not an easy ride.
Alpha 2 Mobile Game Teaser :
Junior Unity Developer - Game Dev [CDI]
Permanent contract Paris (75)
Design and develop the structure of a game in a clear and efficient way (gameplay mechanics, AI, interactions, physics engine, network, animation etc.).
You understand technical architectures & game related functionalities within the Unity game engine
Understanding the importance of, and implementing, a pipeline of simple and robust data
Interface with game designers to understand the needs and help adapt the specs to technical and time constraints.
Always think about the performance impact of your code, and profile it to provide the smoothest experience possible to players.
Deliver clean and documented code for it to be efficient while understandable and improvable by other programmers.
Adapt your work to code reviews made by other team members and be able to provide code reviews for others.
Improve the current codebase when needed and solve bugs.
Who are we looking for ?
First, we need you to be yourself ! Be unique, be your true self !
You master the Unity Game Engine
Proficient in C# and Oriented Object Programming
Good knowledge of version control, especially Git
Good understanding of the code impact on performance and memory usage
Autonomous and proactive
Nice to have
Mobile Game dev
Experience in multiplayer development
Experience with Playfab and/or Photon
Experience in mobile game development & WebGL
Game Jam participation (Game demos available)
Free Coffee (Nespresso, but without George Clooney)
Top healthcare insurance (Alan : Blue pack)
Free Game Time
Food Lover ? Be part of exclusive food testing ; -)