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Persistant Studios
9T rue Auguste Barbier
75011 Paris
France

Date : 13.09.2019
Reference : AFJV-EDEV209-16530

Persistant Studios

Fondée en 2005, Persistant Studios est le créateur de PopcornFX, la solution middleware d'effets de particules 3D en temps réel pour jeux vidéo, productions de films et projets VR/AR/MR. PopcornFX est le leader des éditeurs d'effets spéciaux, à la fois multiplateforme (PC, consoles et mobile) et compatible avec tous types de moteurs de rendus (Unity, Unreal et moteurs développés en interne par les studios).

Dans le cadre de son développement, en France et à l'international, Persistant Studios consolide son équipe interne de production et de support.

Programmer


Permanent contract Paris (75)

Position Duties

Technology is changing rapidly in the gaming industry, and we want to continue pushing PopcornFX towards becoming the best VFX solution.
As a programmer, you will join the core technology team and develop new innovative, state of the art features, in collaboration with game teams around the world.

Candidate Profile

Main missions :
  • Develop PopcornFX on multiple platforms : embedded, consoles, workstations, etc...
  • Improve and develop the integrations into Unity, UE4, ...
  • Write clean and efficient code

Skills we look for :
  • Engineer with 2 years minimum experience, preferably in the field of gaming
  • Good problem-solver
  • Extensive knowledge of C++ & C#
  • Good communication skills
  • Fluent technical English (written and spoken)
  • Ability to travel abroad (on-site support in studios)

Pluses :
  • Familiar with GPU hardware pipelines
  • Experience with graphics APIs such as DirectX (11, 12), Vulkan, GNM, OpenGL ES
  • Experience with various performance profiling tools (VTune, Razor, PIX)
  • Experience with engines and 3D tools used in video game productions
  • Practice of AGILE methods

Provide

Resume - cover letter - web site - references... (if relevant)
To: Maxime Dumas
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