Lightbulb Crew is a french-swedish video game company based in Paris and Stockholm. Our company is dedicated to make the world a better place through the shining eyes of our players by creating innovative, high-quality multi-platform games. We work closely with all our stake-holders including fans to create stand-out games.
We have delivered games for PS4/X1/PC and Switch. Our latest game Othercide is a unique tactical turn-based game developed with Unity 3D engine proposing fantastic visuals and innovative gameplay.
Junior Unity 3D / Unreal Programmer (F/M)
Fixed term contract Paris (75)
Lightbulb Crew is looking for a talented gameplay programmer to join our existing game development team for our multiplatform game, as well as coming projects. As a programmer, you will work closely with project managers, designers and artists on end-to-end feature implementation, from inception (initial design discussions, specification) to completion (design approved, code reviewed, test passed) :
We are looking for someone who will :
Implement, debug and refine gameplay features through rapid prototyping and iterative development.
Write clear, maintainable code with performances and bugfix in mind.
Enjoy tackling various topics ranging from fine-tuning controls and camera behaviour to writing procedural generation algorithms.
Collaborate with designers and artists, providing them with tools and technical support when needed.
Strive to deliver the best game experience through constructive criticism and creative contributions.
Eager to continuously improve his skills and knowledge.
The ideal person for the job has :
BS/MS in Computer Science, Game Design or related background.
Minimum three years of industry experience in game production with one or more published titles as UNITY 3D/UNREAL programmer or above.
Expertise in, C#, C and C++
Strong programming generalist with a passion for learning
Proficient in linear algebra, matrix and vector math used in games
Good understanding of multiplatforms' constraints and best practices.
Possesses the ability and drive to contribute and advance all aspects of a game
Passion about games and understanding what makes them fun.
Great communication and organisation skills.
Fluent in both french and english languages (written and spoken).
Bonus points for experience with :
Agile development methodology and tools, unit testing, continuous integration, etc.
Server/client development (leaderboards, cloud save, live ops)
Team player, helpful, responsible, problem solver, willingness to create amazing games.
Contract : CDD.
Location : 157 Boulevard MacDonald, 75019, Paris or remote.
Remuneration : according to profile (reimbursement of 50% of transport tickets).
CV and cover letter in english. To: Anders Larsson