Date : 02.05.2019 Ad posted a first time on 08.04.2019 Reference : AFJV-EDEV977-15627
Novaquark currently develops Dual Universe, an ambitious continuous single-shard sandbox MMORPG taking place in a vast Sci-Fi universe, focusing on emergent gameplay with player-driven in-game economy, politics, trade and warfare.
Players can freely modify the voxel-based universe by creating structures, spaceships or giant orbital stations, giving birth to empires and civilizations. The company developed several proprietary technologies like its innovative Continuous Single-Shard Cluster (CSSC) server solution, as well as a state of the art voxel engine and procedural generation tools. Dual Universe successfully ran the 3rd biggest worldwide Kickstarter campaign for a video game in 2016.
Formed by veterans from Sony, Apple, Aldebaran Robotics and more, Novaquark is recruiting the best talents to help making Dual Universe a reality.
Check our website out and don't hesitate to contact us to apply !
Gameplay developer MMO
Permanent contract Paris (75)
We are looking for a talented Gameplay Developer to join our team in Paris, France. If you have several years of experience(s) and love developing, implementing and improving new dawning gameplays in endless open worlds, then we would love to talk with you !
You want to work on a groundbreaking project with a strong R&D and gaming environment
You want to work on very different aspects of the game development
You want to expand new high quality development tools
You want to work on an outgoing gameplay, full of possibilities ( from managing your own economy to territory administration, but also your character self progression or even battle for planet and ecosystem conquests.)
You want to provide players with an enriching and everlasting gameplay vision
You want to be part of an outstanding project with emergent mechanisms (Voxel crafting technology, Customization of your own AI, Shaping, Building...)
You want to participate to the creation of new authentic features
You want to develop and implement game mechanics along with the Game Designers.
Expert proficiency in C++ programming
Good maths and physics knowledge
At least 3 years of experience in video games
Works well in a team environment
Good level of English
Experience of a variety of game engines (Unity, Unreal, Cry Engine ...)
Knowledge of a physics or animation engine
Resume, motivation letter, references, web site (if relevant) To: Benoit Pothier