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Virtuos France (logo)
Virtuos France
Parc St Christophe
10 avenue de l'Entreprise
95800 Cergy

Date : 09.12.2021
Reference : AFJV-EINF108-21670

Virtuos France


To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi are a team of experts - people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers have in recent years, and is pursuing an aggressive global expansion strategy. To this end, we are seeking an experienced Marketing expert who can join our team and help pave the way towards our new goals.
Virtuos recrutement

3D Technical Artist

Permanent contract Cergy (95)

Position Duties

Virtuos Paris is looking for a Technical Artist to be part of our creative team working on ambitious AAA games for current and next gen consoles as well as PC. This is a full-time position based in our Cergy's office which involves working in an international environment.

We are seeking an enthusiastic and efficient person to be a bridge between our creative artists, talented programming team and external outsource art teams.

Responsibilities :
  • Help to create art pipelines and assist for creating, processing, and maintaining assets during early stages of development.
  • Solve challenging technical issues in the 3d asset pipeline.
  • Implement and incorporate feedback from Art Director and other Leads into the project.
  • Constantly adapt and learn new techniques and processes to face production constraints.
  • Communicate with in-house and outsource teams the specific construction needs of assets for production for asset delivery.
  • Proactively use knowledge and experience to identify and solve problems before they affect the development team.
  • Bring innovation and resolution to technical problems and challenges throughout production.
  • Implement new techniques that increase art quality and efficiency across disciplines.
  • Communicate solutions to art and programming teams, ability to collaborate effectively with other team disciplines.
  • Provide hands on support for artists and engineers in order to validate performance and art quality standards.

Candidate Profile

  • Be comfortable with at least one 3D program (3DSMax, Maya, Blender).
  • 3D modelling skills (props, weapons, characters, etc.)
  • Knowledge of working with real-time engines like Unreal, Unity, Cry Engine etc.
  • 2+ years of applicable professional experience as a technical artist with knowledge of engines and art pipelines.
  • Understanding of video game development processes and techniques.
  • Knowledge of rendering budgets and other technical issues related to performance in real-time engines.
  • Superb problem-solving skills, both creative and technical.
  • Experience with source control management.
  • Great organizational and communication skills (English).
  • Positive attitude and an ability to receive and provide objective feedback.

Additional Information

What we offer :
  • Positive attitude and an ability to receive and provide objective feedback
  • Open and collaborative employee culture
  • Team buildings and company activities
  • Healthcare plan
  • Possible Work from home
  • Overseas work opportunities
  • Located in a green campus near RER
  • Meal allowance
  • Videogames and board-games library
  • Complimentary drinks
  • And more...


Resume, cover letter, references, web site (if relevant)
To: Responsable du recrutement
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