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Virtuos France (logo)
Virtuos France
Parc St Christophe
10 avenue de l'Entreprise
95800 Cergy
France

Date : 06.03.2023
Reference : AFJV-EINF108-25056

Virtuos France

To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

With over 3,500 staff in 19 studios around the world, Virtuos is one of the largest independent game developers. Since 2004, Virtuos has contributed to hundreds of games on all major platforms. Our track record is full of achievements. Virtuos has worked with 18 of the top 20 game companies worldwide (2K, Activision-Blizzard, Bandai-Namco, EA, Microsoft, Square Enix, Sony, Ubisoft, Warner Bros...) by contributing to many of their largest AAA, New-Gen titles as well as shipping over 10 co developed titles each year in recent years.

Virtuos Group contributed to creation of such games as Batman - Return to Arkham, Assassin's Creed Liberation Remastered, Marvel's Avengers, The Last of Us Part II, Horizon Forbidden West, Marvel Midnight Suns, NFS Unbound, Callisto Protocol...

Our French studios are located in Paris, Lyon and Montpellier - join us to make games better, together.
____________________________

Avec plus de 3 500 employés et 19 studios à travers le monde, Virtuos est l'un des plus gros développeurs indépendants au monde.
Depuis nos débuts en 2004, 18 des plus grands acteurs de l'industrie (2K, Activision-Blizzard, Bandai-Namco, EA, Microsoft, Square Enix, Sony, Ubisoft, Warner Bros...) nous ont fait confiance pour réaliser des assets graphiques, des niveaux, des quêtes, des DLC complets, des adaptations ou des missions d'engineering.

Nos équipes multiculturelles et cosmopolites ont régulièrement l'opportunité d'oeuvrer sur des jeux vidéo populaires tels que Batman - Return to Arkham, Assassin's Creed Liberation Remastered, Marvel's Avengers, The Last of Us Part II, Horizon Forbidden West, Marvel Midnight Suns, NFS Unbound, Callisto Protocol...

Nous recherchons des talents passionnés pour rallier les équipes de nos studios français à Paris, Lyon et Montpellier.
Virtuos recrutement

3D Game Lighting Artist


Permanent contract Cergy (95)

Position Duties

Virtuos Games is looking for a talented Lighting Artist who possesses the ability to light environments and characters and will join our team. This position requires an understanding of modern lighting techniques used for AAA video games and an eye for artistic excellence. The ideal candidate will be able to demonstrate a balance between technical graphics knowledge and appreciation of visual fidelity.

Responsibilities :
  • Create and maintain all elements of lighting including, dynamic, static, cinematic, and character setups.
  • Work with Art Leads to create compelling and dramatic lighting scenarios for gameplay and cinematics.
  • (Ensure a high level of quality while maintaining a full production load.)
  • Work collaboratively with other departments, especially DEV, VFX and TA teams.
  • Anticipate, identify, and report any potential production problems and communicate those to the Lead.
  • Maintain a balance between visual quality, performance and budgeting requirements.
  • Match the established visual style for the game with lighting execution.
  • Develop, improve and implement new techniques into the lighting pipeline.
  • Stay current with industry lighting techniques.
  • Work in and maintain an efficient organization structure for all lighting assets.
  • Analyze, identify and report lighting cost bottleneck.

Candidate Profile

Summary of requirements :
  • 2+ years of experience as a lighter in the games industry or related positions and fields.
  • Exceptional eye for color, value and composition expressed through lighting.
  • A strong knowledge of color theory, post-process effects and reflections. (strong sense of light and shadow).
  • Knowledge of optimization techniques for real time "lighting features
  • Understanding of PBR rendering and the interaction between materials and lighting.
  • Understanding GPU profiler and rendering passes
  • Ability to follow concept / reference and the ability to work within a wide range of styles with minimal direction.
  • Understanding of real-world lighting units, values and exposure, and how they affect an image.
  • Self-motivated and able to work and solve problems with minimal assistance.
  • Excellent communication and organization skills.
  • Excellent written and spoken English skills.
  • A strong personal portfolio showcasing lighting techniques.

Bonus Skills :
  • General knowledge of other skills (modeling, texturing, vfx, etc).
  • General knowledge on Profiling skills (RenderDoc).
  • Interested in the study and expression of light through photography or painting is a plus.
  • Experience using an industry standard renderer like Arnold, Renderman, V- ray, Octane, etc.
  • Training in traditional art mediums (painting, sculpting, etc.)

Provide

Resume, cover letter, references, web site (if relevant)

To: Talent Acquisition Specialiste
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