Black Forest Games GmbH
Postée le : 11.10.2018 Référence : AFJV-EINF1174-14593
Black Forest Games GmbH
Black Forest Games is one of Germany s highest acclaimed PC and console gamedevelopers. We are part of THQ Nordic and the biggest internal studio of THQ Nordic Vienna. Here you will get to work on projects with new and also big longtime established IPs. You will be able to work on newest hard and software.
We are a multi-national team with a long history of looking for long-term companions - we are hiring for the studio, not for the project. This is an important part of our company philosophy. Talent is always welcome, no matter where you are from. We offer a family-friendly work-life-balance, a lot of flexibility, and the possibility to send your kids to an international school nearby - all of this in a region where kids still play in the nature and drive to school by bike.
As a bonus, Black Forest Games is located in one of the warmest, most beautiful and wealthiest areas in the South of Germany at the French border. We are located closely to Strasbourg, Karlsruhe and Basel.
CDI Offenburg (close to Strasbourg (Germany)
Description du poste
We are currently looking for a concept artist to work on a famous IP and all of our upcoming titles in the future. He will be creating 2D concept art (characters, buildings, props, backgrounds) in accordance with the artistic vision of the game. This role will have frequent communication and interaction with Creative Director, Game Designers, Technical Art Director and Outsourcing Manager.
Create 2D concept art under requirement with high efficiency, including : characters, backgrounds, buildings, props and scenes.
Assist Creative Director and Game Designer to establish game world in the vision of the game concept
Research and propose concept references under the lead of lead concept artist and Creative director.
Collaborate with marketing team to produce marketing posters and assets.
Collaborate with technical Art director on providing concepts respecting technical constraints related to real time 3d engine.
Profil du candidat
Shipped at least 1 title as a concept artist.
3+ years' experience at a game studio working as a concept artist.
Expert in Photoshop.
Understanding of 3D graphics.
Have a strong foundation in lighting and atmospherics.
Strong knowledge of anatomy, proportions and perspective
Excellent representation of materials, lighting and moods
Ease to adapt to a required style (realistic, cartoon, sketchy, etc.)
Ability to communicate in English
Experience with 3D modeling tools (for quick 3D block-outs and handovers)
Experience with open world games.
Self-motivated, problem solver
What else do we offer ?
Flexible working hours
28 days of holiday
Stability of a successful publisher paired with creative freedom of an independent studio
and the chance to work with a great team in an open culture where your opinion and input is welcome and considered, beyond your dedicated task.
Resume - portfolio A l'attention de : Adrian Goersch