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EVIL EMPIRE
91 rue Nuyens
33100 Bordeaux
France

Date : 18.11.2022
Reference : AFJV-EINF1697-24385

Evil Empire

Small_ Independent_Big Projects
Evil Empire is a studio formed in early 2019 by a few ex-Motion Twin people with the intention of creating more Dead Cells and using that as a stepping stone towards making our own games. We work in the same open space as Motion Twin and regularly beat them in Nerf wars and Smash.
The name of our studio is a dig at some of the shadier aspects of the game industry and, if you have a sense of humour, a signal that we're all about being the exact opposite (also, some people didn't like the "Cat Nap Studio" suggestion...in spite of it clearly being the better choice).
As we start work on new amazing projects, alongside continued support for Dead Cells, we need to ensure that we're working with the latest technology and bringing in a talented and experienced team capable of leading ambitious projects.
While we're currently growing rapidly, we pay a lot of attention to ensuring that we maintain small autonomous teams (10-15 people max). This not only means we work on a more "human" scale, but also that everyone can really impact the game with their ideas and initiatives.

What We Do Differently
If you're working at Evil Empire you will NEVER crunch (it's nuts that this has to be said), you will have excellent health cover, five weeks paid leave (plus public holidays), subsidized meals, flexibility with work time, free fruit and other noms and of course as much coffee as you can drink.
We also do regular trips to some of the most legendary gaming events in the world, including excursions to National Parks and other such shenanigans (team building right ? ), so there's plenty of opportunities for motivated people to get out and see the world. Well, at least, we were doing this before Covid happened, and plan to do it again if events are ever a thing in the future...
While we're an indie company, our financial stability allows us to offer the kind of work environment that we always wished we could have, so we're always scheming new ways to make our work lives enjoyable.

Comfortable Work Environment
We're always open to suggestions regarding new tech and hardware, learning resources like books, patreon subscriptions, or training and of course everyone gets to pick what goes in the junk food cupboard. So you should always have access to everything you need to be happy in the office. In addition, Bordeaux is an awesome city as it's big enough to have plenty to do, but small enough that you can walk across it in half an hour. Beautiful 19th century architecture and more restaurants than you can poke a stick at make it a great place to live. You're also 45 minutes drive from the beach and 3 hours from the ski slopes. While access to a very well connected airport and a 2 hour high speed train ride to Paris mean you're never far away from anything.
Evil Empire recrutement

Art Director (H/F)


Permanent contract Bordeaux (33)

Position Duties

Your responsibilities would include :
  • Formalise the Art Direction on an ambitious ongoing project, bringing consistency in-between all aspects of the game (character, environment, animation, VFX).
  • Ensure with all the involved parties that the Art Direction is relevant from a team-skill, pipeline, budget, narrative and gameplay perspective.
  • Communicate your AD effectively to a team of 8-10 artists and coach them so that they can meet guidelines and excel as artists.
  • Work in conjunction with the Lead Art to create production pipelines so they can be easily understood and integrated by new team members.
  • Organising and participating in meetings with the wider team to ensure that we're on track and that everyone is happy with what they're doing.
  • Producing marketing assets or ensuring that your team has the bandwidth to produce them in collaboration with the marketing bastards.

Candidate Profile

  • We're looking for someone with at least 5+ years of experience as a professional artist (freelance work included).
  • You will have managed a team for a period of at least 2-3 years or be an Art Director on one shipped project.
  • Strong analytical, communication, interpersonal, planning and organisational skills. Basically you need to know how to identify a problem, explain it clearly, persuade people to help you fix it then plan and implement the solution.

Bonus points :
  • English (at least B2).
  • Experience with 2D & 3D.
  • Worked in both indie and AAA studios.
  • Very familiar with Unity.
  • Your jokes are less funny than those of the CEO

Additional Information

  • Remuneration : attractive remuneration adapted to your profile.
  • Long Term Contract (CDI) on a 35 h basis
  • Based in our office in Bordeaux, though work from home and necessary precautions are in place during the COVID19 crisis.
  • Fringe benefits include ; restaurant cheques, as much junk food, fruit and good stuff as you can eat, game lounge and pool table, flexible working hours, access to any books and professional development resources that you want and more.

Provide

Resume, cover letter and portfolio are all mandatory (it doesn't have to be in English though).
Artstation or other personal projects help us to know more about your skills.
Thank you !

To: Sophie DOSIERE
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