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Evil Empire (logo)
91 Rue Nuyens
33100 Bordeaux

Date : 23.09.2022
Reference : AFJV-EINF2036-23972

Evil Empire

Cette première édition d'Horizon(s), qui se tiendra du 5 et 6 octobre 2022 à Bordeaux, se place sous le signe du recrutement et de la gestion des talents.

Nouveau forum au coeur des enjeux de la filière jeu vidéo, Horizon(s) est imaginé et organisé par quatre acteurs majeurs : l'association So. Games, le groupe Sud Ouest, la région Nouvelle-Aquitaine et Bordeaux Métropole.

C'est sur ce territoire précurseur, terre de formation et d'innovations, que les acteurs du secteur ont rendez-vous pour porter et développer les actions au service de l'industrie du jeu vidéo.

Plus d'informations :

Senior / Lead Animator

Permanent contract Bordeaux (33)

Position Duties


Evil Empire, the talented team working on Motion Twin's smash hit Dead Cells and other ambitious projects, is looking for a Lead Animator, boasting previous experience with (at least) 2 relevant shipped games and 5 years in the industry as Lead / Senior Animator, to drive the visual quality of our animations above and beyond.

You will be in charge of :
  • Participate in the creation of animations for our games (characters, objects, cameras ...) with the entire team,
  • Be the referent for all issues related to animation (both artistic and technical questions) from the concept part to optimization,
  • Be responsible for the project's animations, in compliance with the Artistic Direction, and know how to make the link by guiding the team on this subject (be able, for example, to propose concepts that communicate the gameplay intentions)
  • Supervise the artistic team on the entire animation production pipeline and train them if necessary
  • To do this, master rigging, skinning, and all skills associated with your business specialty
  • Be the link with the producer regarding the organization and management of the pipeline, the follow-up of the team's tasks, and the management of the time / resources allocated.
  • Be a key player in the team and interact with other teammates (programmers, artists, game designers...), top management (reporting) and client(s) if necessary.

Candidate Profile

  • Experience required : 5 years minimum in animation (2D/3D) in video game production preferably and/or related fields,
  • Ability to communicate with the team and work to increase its competence (workshop, documentation, formalization of feedbacks, interface with others...)
  • Rigor in the nomenclature and organization of files
  • Good knowledge of the Unity environment + Blender and Akeytsu softwares,
  • Video Game culture will be essential, paying particular attention to the indie space will help.
  • At ease to communicate in English.

Bonus points :
  • Knowledge of any other software related to animation and scripting in order to improve the daily life of animators would be appreciated.
  • Strong culture of animation and what's happening in the industry at large (movies etc.)
  • Your jokes are less funny than those of the CEO

Additional Information

  • Remuneration depending on experience and profile.
  • Long Term Contract (CDI) on a 35 h basis
  • Based in our office in Bordeaux, though work from home and necessary precautions are in place during the COVID19 crisis.
  • Fringe benefits include ; restaurant cheques, as much junk food, fruit and good stuff as you can eat, game lounge and pool table, flexible working hours, access to any books and professional development resources as you want and more.

Small_ Independent_Big Projects
Evil Empire is a studio formed in early 2019 by a few ex-Motion Twin people with the intention of creating more Dead Cells and using that as a stepping stone towards making our own games. We work in the same open space as Motion Twin and regularly beat them in Nerf wars and Smash.
The name of our studio is a dig at some of the shadier aspects of the game industry and, if you have a sense of humour, a signal that we're all about being the exact opposite (also, some people didn't like the "Cat Nap Studio" spite of it clearly being the better choice).
As we start work on new amazing projects, alongside continued support for Dead Cells, we need to ensure that we're working with the latest technology and bringing in a talented and experienced team capable of leading ambitious projects.
While we're currently growing rapidly, we pay a lot of attention to ensuring that we maintain small autonomous teams (10-15 people max). This not only means we work on a more "human" scale, but also that everyone can really impact the game with their ideas and initiatives.

What We Do Differently
If you're working at Evil Empire you will NEVER crunch (it's nuts that this has to be said), you will have excellent health cover, five weeks paid leave (plus public holidays), subsidized meals, flexibility with work time, free fruit and other noms and of course as much coffee as you can drink.
We also do regular trips to some of the most legendary gaming events in the world, including excursions to National Parks and other such shenanigans (team building right ? ), so there's plenty of opportunities for motivated people to get out and see the world. Well, at least, we were doing this before Covid happened, and plan to do it again if events are ever a thing in the future...
While we're an indie company, our financial stability allows us to offer the kind of work environment that we always wished we could have, so we're always scheming new ways to make our work lives enjoyable.

Comfortable Work Environment
We're always open to suggestions regarding new tech and hardware, learning resources like books, patreon subscriptions, or training and of course everyone gets to pick what goes in the junk food cupboard. So you should always have access to everything you need to be happy in the office. In addition, Bordeaux is an awesome city as it's big enough to have plenty to do, but small enough that you can walk across it in half an hour. Beautiful 19th century architecture and more restaurants than you can poke a stick at make it a great place to live. You're also 45 minutes drive from the beach and 3 hours from the ski slopes. While access to a very well connected airport and a 2 hour high speed train ride to Paris mean you're never far away from anything.


Resume, cover letter and portfolio are all mandatory (it doesn't have to be in English though). Artstation or other personal projects help us to know more about your skills. Thank you !
To: Sophie DOSIERE
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