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ZeDrimeTim (logo)
18 rue Sainte Foy
75002 Paris

Date : 16.09.2022
Ad posted a first time on 07.09.2022
Reference : AFJV-EINF2062-23809


ZeDrimeTim is an independent video game studio, based in Paris and founded by veterans from the Video Game, Animation and Visual Effects industries. We are currently working on "Darwin's Paradox", an adventure game with an endearing hero, unique gameplay mechanics and a strong art direction. The game is developed on Unreal Engine 5 for PC and consoles.

Technical Artist (Unreal 5)

Permanent contract Paris (75)

Position Duties

We are looking for an experienced Technical Artist to be the bridge between our artist and programmers. With a strong knowledge of Unreal Engine, they will help create tools and pipeline improvements for our artists and make their life easier.

What you'll be doing :
  • Help our artists to improve their workflow in Unreal Engine
  • Spot and solve technical problems for our artists
  • Create and integrate technical art content in the game : shaders, VFX, etc.
  • Assess and improve performance and optimization of the art assets
  • Contribute through feedback and ideas to define a unique game's experience

Candidate Profile

  • Solid knowledge of Unreal Engine
  • 3+ years' experience working in video games in a similar role
  • Experience in skinning and rigging would be a plus
  • High affinity for platform puzzle adventure games (like Limbo, Inside, Little Nightmares or Unravel)
  • Ability to share and receive feedback and to contribute to a creative environment
  • Good attention to detail and the ability to self-critique
  • Be solution oriented and have good problem-solving skills

Additional Information

  • Full time position
  • Based in our Paris offices, in a very nice district
  • Flexible hours
  • Other benefits like meal vouchers, health insurance, etc


CV, letter and portfolio
To: Rh
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