Postée le : 17.11.2024 Référence : AFJV-ECEP132-27737
Gameloft
You are passionate about creating unforgettable gaming experiences, curious about new technologies and eager to try and integrate them into games ? Then the Game Studio team is made for you !
Our human-sized team is made of 25 talented professionals, all working together to create a culture of creativity, collaboration, and innovation. Our focus on quality and player satisfaction drives us to make games that our players love and we're proud to work on.
If you're ready to join us on our journey, let's create something great together !
Level Designer W/M/NB
1 candidat • Freelance Paris (75)
Description du poste
The Game Lab is a Gameloft HQ team dedicated to creating innovative gameplay and game proposals. As a freelance Level Designer within the Game Lab, you will work on an innovative mobile game and collaborate directly with the team's artists, designers and developers.
We are developing an innovative physics-based FPS with a free-to-play model, designed to deliver a high-octane and immersive gameplay experience. The game leverages realistic physics mechanics, emphasizing dynamic environments, player interactions, and creative problem-solving. You will play a pivotal role in creating memorable and engaging levels that enhance the gameplay experience.
What you will do :
Level Conceptualization and Design
Design intuitive and engaging levels that take full advantage of the game's physics mechanics and FPS gameplay style.
Craft unique scenarios, challenges, and layouts that balance fun, strategy, and difficulty for players.
Implementation and Prototyping :
Use Unity to design and build levels from initial concepts to final polish.
Implement gameplay mechanics, environmental elements, and player pathways while ensuring optimal performance.
Collaboration :
Work closely with game designers, artists, and developers to integrate visual and gameplay elements seamlessly.
Communicate level ideas effectively using sketches, storyboards, and greyboxing.
Testing and Iteration :
Playtest levels to ensure they meet gameplay objectives, are balanced, and are fun to play.
Adjust and refine designs based on feedback from the team and player testing.
Optimization and Technical Compliance :
Ensure levels are optimized for performance and compatible with the Unity engine and hardware requirements.
Debug and resolve issues related to level design and gameplay.
Profil recherché
Who you are :
Proven experience as a Level Designer, preferably for FPS or physics-based games.
Proficiency in Unity and its level design tools.
Strong understanding of FPS gameplay dynamics, player flow, and engagement techniques.
Experience in integrating physics-based mechanics into level design.
Solid skills in greyboxing, prototyping, and environmental storytelling.
Ability to work independently and deliver high-quality results within deadlines.
Strong communication skills and openness to feedback.
Nice to haves :
Experience in free-to-play game design.
Knowledge of scripting in Unity (e.g., C#).
Familiarity with multiplayer level design principles.
Portfolio demonstrating previous work on FPS or physics-based games.
Informations supplémentaires
What we offer :
Be part of a human-sized team, working on innovative mobile projects in the F2P industry
Join a diverse and talented team of professionals from around the world, working together to create unforgettable gaming experiences
Enjoy a wonderful working environment in the heart of Paris, with cool offices and flexible working arrangements (2 days remote per week)