Postée le : 23.07.2026 Référence : AFJV-ECEP2343-29025
Drama Studios
DRAMA STUDIOS is an independent game studio based in Rennes, France. We focus on creating immersive, gameplay driven experiences through close collaboration between design, art and technology.
DRAMA STUDIOS is currently developing UNRECORD, a narrative open world tactical FPS built with Unreal Engine 5. UNRECORD aims to deliver a highly immersive experience through realism, systemic gameplay and a strong narrative approach. The project sits at an AA ambition level, combining creative freedom with solid production pipelines and technical rigor. Our goal is to craft believable worlds, meaningful player interactions and gameplay systems that feel grounded, intense and coherent.
Game Designer (Systems & Economy)
0 candidat • CDI Rennes (35)
Description du poste
Working closely with the programming team, you design and balance the systems that give UNRECORD its long term depth, focusing on fun, challenge and game flow across its open world experience. This is a systems focused design role emphasizing both analytical rigor and player experience. Regular on site presence is expected. Partial remote work is possible.
$Responsibilities
Design reward and progression systems consistent with the game tone and realism
Own the in game economy : repartition of content rewards, items, XP
Design weapons and gear at a system level with the gameplay team
Build and maintain balancing models and data tables synchronized with the engine
Prototype and tune systems directly in Unreal Engine with designers and programmers
Define telemetry needs and use playtest data to iterate on balance
Liaise with other teams to prepare playtests and identify UX pain points
Document systems clearly for the whole team
Profil recherché
$Requirements
Experience in systems design, economy design or balancing on a shipped or advanced project
Strong analytical skills with spreadsheet proficiency and understanding of curves and probabilities
Good understanding of FPS mechanics and weapon balance
Ability to defend design decisions with data and playtest evidence
Hands on Unreal Engine experience with prototyping and tuning capabilities
Fluent or professional working proficiency in English (written and spoken)
$Nice to have
Experience on realistic or systems driven shooters
Familiarity with large single player open world and FPS games
Scripting skills in Blueprints, Python or similar
Familiarity with telemetry pipelines and dashboards
Informations supplémentaires
$Why join DRAMA STUDIOS
Work on a UE5 based open world AA production
Ownership of systems and economy design
Direct impact on game depth and balance
Close collaboration with gameplay and design teams
Location : Rennes (35), hybrid, on site with partial remote possible.