Novaquark is dedicated to bringing people from across the globe together to breathe life into worlds of their own making. Our first game, Dual Universe, grandly showcases the power of next-generation voxels. Players and game makers alike are empowered to let their wildest imaginings soar to create stunning buildings and contraptions, fully-functioning vehicles of every shape and size, and awe-inspiring pieces of art.
We're just getting started ! We are working on several ambitious games that span across multiple genres, that leverage our technology driven mindset. proven engines such as Unreal 5, and industry-standard workflows. With the NQ way we mean that as game makers our collective potential can be brought to new heights leveraging technology. We are looking for talented and passionate people to join our growing team and help us make these forward-thinking games a reality.
With a mix of industry veterans and promising young talents, Novaquark is a place where individual contributions matter above else in an inclusive workplace. We have offices in Paris and Montreal, both in central and easily accessible locations, and the coffee pot is always on. Want to work from home in your favorite fuzzy slippers ? No problem : we have a fully flexible work policy. Oh, and did we mention that we like to have fun while we're at it ? We're making games, after all ! Novaquarkians often meet up, in-person and online, to share food, games, and good times. Come as you are ! Visit the Novaquark website to learn more. If you like what you see and want to be a part of it, get in touch. We'd love to hear from you.
The NQ Way :
- We prioritize results rather than seniority.
- We work from anywhere.
- We come as we are.
- We go where no other game has gone : we started with Dual Universe, and we are all game creators, pushing innovation and creativity.
- We leverage all technologies (Unreal engine, procedural, AI, UGC, data, server, voxel...) because we love, as a team, to do more with the power available at our fingertips.
- And we believe it is a transmission of the future. Inclusion, innovation, progression. The future will tell us if we are right.
Regarding our company culture and rituals, we host "Weekly Team Games" every Monday. Participation is optional, and it's a great opportunity to play online games with fellow Novaquarkians. We also have a mandatory meeting every three weeks, on Mondays, to discuss the progress of our internal projects.
To keep everyone up-to-date, we regularly dispatch newsletters that cover the latest developments of our project.
In Paris, our office is situated in the 3rd arrondissement, just a stone's throw from the Arts et Métiers metro station, on Beaubourg Street. For those coming to the office, the area offers a diverse array of dining options, catering to all tastes and preferences.
At Novaquark, we are dedicated to fighting discrimination in all its forms and fostering an inclusive environment. We welcome applications from all
Game Designer - F/M/NB
131 candidates • Permanent contract Paris (75)
Position Duties
Context
Are you driven to develop standout characters and environments, contributing to the next generation of gaming at Novaquark using Unreal Engine 5 ?
Do your skills in innovative design captivate and push the limits of environmental and character art ?
Having worked on a AAA project would be a significant advantage, and it would be even better if you have experience with third-person perspective games.
Why do we need a Game Designer ?
Almost all the studio is now focusing on this AAA action-adventure combat game. We need a Game Designer to spearhead gameplay design, particularly in building comprehensive 3Cs and combat systems. Your strategic vision will guide the creation of engaging gameplay mechanics that are integral to immersive player experiences. Your expertise will not only define game interactions but also support the narrative and artistic coherence of our expansive game worlds.
Your future team
You will work with a team of about ten people including a Lead Game Designer, a Producer, paired with a programmer and artists in a feature team.
Baptiste (Lead Game Designer) will be your future manager.
Key information
Accepting permanent staff and freelance candidates
Availability : ASAP (if available later, do not hesitate to apply ! )
Location : Paris or Montreal
Compensation and Benefits (France) :
32k euros to 40k euros (+ depending on profile)
Full remote possible
25 paid holidays + 11 RTT (Syntech convention)
Lunch vouchers via [Swile](https : //www.swile.co/fr-fr)
Health insurance via [Alan](https : //alan.com/), 100% covered
Referral bonus of euros600
Compensation and Benefits (Canada) :
65k$CA to 80k$CA (+ depending on profile)
Full remote possible
20 paid holidays
Premium health insurance
Opening of a retirement savings account after the probationary period
Referral bonus of 900$CAD
Compensation and Benefits (Other country) :
We partner with [Deel](https://www.deel.com/ ) to facilitate hiring globally, ensuring compliance with local labor laws and providing tailored benefits for each country. This collaboration allows us to offer competitive packages and seamless onboarding for our international team members, enhancing their employment experience no matter where they are located.
Candidate Profile
Your future impact
Strategic Game Architect : With over 3 years in gameplay design, you will craft compelling 3Cs and combat systems, shaping the pulse of player interactions from inception through to a polished end product.
Technical Gameplay Maestro : Harness your scripting skills to implement intricate character logic and collaborate across teams to integrate animations, sound, and visual effects, enhancing the gameplay experience.
Teamplayer : You will work closely with different people organized in feature teams and collaborating with the design team.
For Players, your designs will provide an engaging and dynamic combat experience, deepening their immersion in the game world.
For the Game, your expertise in defining combat mechanics will set a high standard for gameplay, aligning closely with narrative and technical elements for a cohesive experience.
For Internal Teams, your competence will foster an environment of innovation and collaboration, pushing the boundaries of game design to new heights.
Additional Information
Recruitment process
1. First exchange (20 min) via video call with Arthur (Recruiter) : To learn more about your experience, your interests, and to discuss the job and Novaquark
2. Technical / Manager interview (1 h) via video call with Francisc (Design Director) and Baptiste (Lead Game Designer) : To assess your technical skills and meet your future manager who will present the job in more detail.
Throughout the entire recruitment process, Arthur will ensure follow-up and coordination. Do not hesitate to send your portfolio in addition to your CV to showcase your creations !