CHALLENGES OF THIS ROLE
We are looking for talent interested in creating something bigger ! You will be working on fun and highly scalable mobile games, played by millions of people. You will be part of a small and high performing team, and will have the opportunity to grow your skills.
- Create an automation tool that sets the right bid for each user acquisition campaign in all of our user acquisition networks (such as Facebook Ads, Google Adwords and other mobile ad networks)
- Create and maintain a tool that automatizes the whole publishing process (from game submission, to KPI test to launch)
- Create and maintain a cross-promotion tool, in order to promote our games in our games portfolio, optimised through machine learning algorithms
- Create visualisation dashboards for the marketing and monetization teams in order to optimise ad monetization by gathering data from our monetization ad networks
- Scalability : use clustering, microservices, cloud services and the most advanced technologies to host our 100M monthly users, their large volumes of generated data and spikes in traffic
- High availability : make sure our services our always available by using multi-region infrastructures, decentralized software as well as the last security solutions
- Performances : maintain the lowest response time possible by optimizing the software and the infrastructure, while keeping an efficient CPU usage
Automation : use tools to handle tasks such as unit/e2e tests, build, deployment,...
Agility : keep things agile to ensure quick updates while keeping high-quality deliverables
New projects : build new projects from the ground ip, be part of the conception phase, release and updates
Stack : Node.js, Cloud9, AWS, Git (Github/Bitbucket), Trello, Drive, Slack, Jenkins
How we work : Continuous delivery, Microservices, Cloud