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Black Forest Games GmbH
Maria-und-Georg-Dietrich-Strasse 2
77652 Offenburg
Germany

Postée le : 11.10.2018
Référence : AFJV-EDEV1174-14592

Black Forest Games GmbH

Black Forest Games is one of Germany s highest acclaimed PC and console gamedevelopers. We are part of THQ Nordic and the biggest internal studio of THQ Nordic Vienna. Here you will get to work on projects with new and also big longtime established IPs. You will be able to work on newest hard and software.

We are a multi-national team with a long history of looking for long-term companions - we are hiring for the studio, not for the project. This is an important part of our company philosophy. Talent is always welcome, no matter where you are from. We offer a family-friendly work-life-balance, a lot of flexibility, and the possibility to send your kids to an international school nearby - all of this in a region where kids still play in the nature and drive to school by bike.

As a bonus, Black Forest Games is located in one of the warmest, most beautiful and wealthiest areas in the South of Germany at the French border. We are located closely to Strasbourg, Karlsruhe and Basel.

Lead Programmer


CDI Offenburg (close to Strasbourg (Germany)

Description du poste

We are looking for an experienced Tech-Lead to join our team. The person in this position will be responsible for organizing and overseeing a team of talented programmers in our current and future projects. He should have the ability to shape a technical vision and work with the programmers to turn it into reality. He should also be as good of a programmer as a communicator, have superior management skills and a very solid coding background. The Tech Lead will directly help to define the course of development during all its stages.

Responsibilities :
  • Guiding and overseeing our programmers as well as mentoring them
  • Coordinating tasks and creating guidelines, including expansive documentation
  • Establishing quality benchmarks and demonstrating knowledge
  • Remain hands-on with the code
  • Playing an active part in the recruitment of new candidates
  • Responsible for tools that go along with features ; ensure they are useable and appropriate for artists, games, and the engine
  • Be forward thinking - able to keep up-to-date on current techniques, research, graphics data, hardware, etc. and integrate them into development

Profil du candidat

  • Min. 5 years in games-development
  • Exceptional C++ programming skills and experience with multi-threaded programming techniques
  • At least two PS4/Xbox One/WiiU/PS3/X360 games shipped, at least one while being involved during the entire development cycle
  • Passion for mathematics and complex algorithms
  • Good understanding and practical experience of optimization
  • Experience managing and leading a team of programmers with various experience levels
  • Outstanding verbal and written interpersonal communication skills
  • Fluent English
Not required, but a huge plus :
  • Additional management qualifications
  • Extensive SPU and threading experience
  • Substantial DX11, DX12, GNM or Vulkan experience
  • Familiarity with a wide range of graphical rendering techniques
  • Experience working on all aspects for gameplay programming
  • Console experience on multiple major platforms
  • Extensive optimization experience with Razor, GPAD, PIX and Spark (and any other relevant profilers)
  • Unreal 4 experience

Informations supplémentaires

What else do we offer ?
  • Flexible working hours
  • 28 days of holiday
  • Competitive salary
  • Green office
  • Stability of a successful publisher paired with creative freedom of an independent studio
and the chance to work with a great team in an open culture where your opinion and input is welcome and considered, beyond your dedicated task.

A fournir

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A l'attention de : Adrian Goersch
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