06 - Alpes-Maritimes (Nice)
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Observatoire de l'emploi
26 avenue Notre-Dame
Date : 30.03.2020
Ad posted a first time on 24.03.2020
Reference : AFJV-EDEV1304-17651
Wolcen Studio is a video game development company located in Nice, France.
We released our first title in february 2020 : "Wolcen : Lords of Mayhem"
Create new gameplay features following design specifications and provide tools to facilitate their usage.
Help prototyping features from early intentions and follow their conception and integration closely until they are fully added to the game.
Communicate and synchronize with other programmers and other departments to ensure feature integration continuity.
Deploy testing and profiling code to measure the impact of new game features on the existing codebase.
Help maintaining existing game features, reviewing and debugging existing code, correcting bugs identified by the production and quality control teams.
Work closely with other programmers to ensure the stability of the game engine codebase when working on shared features and game systems.
Work with people from other departments in developing the tools required to efficiently make the necessary gameplay adjustments.
Meet deadlines provided by the project manager and follow a precise build release schedule.
Help estimate development cost of features and code changes.
Master's degree in engineering or computer science or equivalent.
At least 2 years of experience as gameplay programmer.
Extensive knowledge of C++ language.
Experience using SCM solutions (git, svn, etc.)
Solid knowledge of client / server network architecture
Autonomy, ability to work with other teams
Ability to provide feature integration structures and documentation
French-English, spoken and written.
Knowledge of scripting language is a plus
Experience with the CryEngine 3.8.6 is a plus
Experience working on active online multiplayer games is a plus
Interest in game design is a plus
CV and cover letter + github or website
To: Responsable du recrutement