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Pastagames (logo)
19, rue Ligner, 75020 Paris (ou)
4, rue de l'Hôtel de Ville, 34000 Montpellier

Date : 20.08.2021
Reference : AFJV-EDEV1469-20826


Pastagames is a french studio, located both in Paris and Montpellier.
We develop both work-for-hire games for brands and publishers (Rayman, PAC MAN, Pang), and weirder indie games (Pix the Cat, Maestro Jump in Music). Our team is 15 people strong (as of 2021), and everybody works alternatively on all our games.

Gameplay Programmer

Permanent contract Paris ou Montpellier (00)

Position Duties

The missions :
  • You will work with proprietary technology with a large existing codebase and toolset,
  • Work closely with the game designers and other programmers,
  • Develop gameplay features and propose improvements,
  • Design and develop new technologies to improve productivity and quality,
  • Analyse and optimize code performance.

Candidate Profile

Who you are :
  • You are comfortable working across all gameplay areas, from initial prototype to final implementation,
  • You have a special experience with working in domains like AI, animation or 3C.

You have :
  • Some experience in the video game industry,
  • A Bachelor's degree in Computer Science, Engineering or equivalent work experience,
  • Personal or professional demo of gameplay programming,
  • Fluency in C/C++,
  • Good maths skills,
  • Comfortable with rapid prototyping,
  • Able to develop basic engine features when needed,
  • Game design sensibilities,
  • You love Pasta (optional) and Games (mandatory).


Resume, cover letter, references, web site (if relevant)
To: Fabien Delpiano
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