You will work on expanding Minsar's platform on mobile AR devices such as iOS (ARKit) and Android (ARCore). In this role, you will be working upon the existing Minsar applications available on iOS and Android, and will focus on delivering the best user experience possible on these devices.
You will leverage native platforms functionalities - either using low-level Obj-C ARKit/Vision APIs or high-level APIs such as Unity's ARFoundation - to provide the best Minsar user experience on those devices.
You will deliver features either unique platform features (such as environment probes on iOS) or make sure existing cross-platform Minsar features work well (such as Image Tracking and Environment Understanding) in a high-performance, production-ready manner.
On a day-to-day basis, you will interact with the engineers responsible of Minsar's global architecture, computer vision technologies, immersive AR (Magic Leap, HoloLens, nReal) and VR (Oculus Quest), as well as designers and creators.
- Design, implement and maintain the codebase related to the unique device platform features, either using native (Obj-C) or managed code (C#)
- Extend and port existing Minsar features on new mobile devices, SDKs and frameworks
- Work on optimizing your code for low compute and low memory environments
Resume - cover letter - web site - references... (if relevant)
To: Thomas Nigro