Persistant Studios
9 ter rue Auguste Barbier
75011 Paris
France
Postée le : 10.04.2025 Référence : AFJV-EDEV209-28109
Persistant Studios
Established in 2005, Persistant Studios created PopcornFX, an award-winning solution to create visual effects in realtime. PopcornFX expanded its services in creating real-time VFX and provides video game productions with its creativity, technical expertise and technology.
Software programmer (Unreal Engine)
32 candidats • CDI Paris (75)
Description du poste
Under the responsibility of the Lead Engine Programmer, you will design, develop, optimize and ensure the proper functioning of the PopcornFX plugin for Unreal Engine 5.
More precisely, your main missions will be the following :
Maintain and improve the PopcornFX plugin for Unreal (and Unity, O3DE, After Effects depending on needs)
Game engine integrations of the PopcornFX SDK (C++)
Development of PopcornFX related features for customer projects
Support for SDK users & VFX artists
Profil recherché
What you'll bring :
Experience with Unreal 5
Strong C++ knowledge
Knowledge of 3D maths
Ability to collaborate with artists and other developers both verbally and via documentation
Technical English is required
Pluses :
Experience with any other game engine
Experience with version management systems (git, perforce, svn)
Autonomous, proactive and have very good interpersonal skills
Constantly looking to improve the user experience
Informations supplémentaires
This position is based in Paris - 75011. Partial remote is possible after integration period.
A fournir
If you have the right experience and are interested about this offer, please provide your resume, cover letter and references