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Nintendo European R&D (logo)
Nintendo European R&D
128 rue de Rivoli
75001 Paris

Date : 29.06.2020
Ad posted a first time on 02.06.2020
Reference : AFJV-EDEV352-17943

Nintendo European R&D

Nintendo European Research and Development (NERD) is a European subsidiary of Nintendo located in Paris, France. We create key enabling software technologies for the most innovative and popular game consoles in the world. In close cooperation with other centers of excellence in Japan and USA, we ship bleeding edge solutions, powering new experiences at the heart of the game system, on hundreds of millions of consoles. Achievements include major contributions in video, media, imaging, cryptography, and hardware abstraction for Nintendo 3DS, Nintendo Switch, and other Nintendo platforms. Come and discover our team of highly skilled professionals, working in a privileged environment with a friendly atmosphere in the center of Paris.

Game Technologies R&D Engineer / Scientist

Permanent contract Paris (75)

Position Duties

We are looking for engineers and researchers in the field of technologies related to game development. The role requires to explore, define and implement software solutions in the fields of
  • Physical simulation
  • Real-time rendering
  • Procedural and AI driven content generation
  • High performance implementation
  • Compression

The goal will be to aim for, and exceed state of the art solutions in these fields, using current and next generation Nintendo platforms. It will be necessary to collaborate with game developers to bring new technologies to the market, and, of course, smiles to our users' faces !
The operating environments are Linux/Windows, and the Nintendo consoles' OS and SDK.
Nintendo is an international company, and employees are expected to collaborate in a multicultural environment.

Candidate Profile

We are looking for people who :
  • have knowledge in one or more of the fields mentioned above
  • are passionate about what they do
  • are problem solvers and fast learners
  • want to push the boundaries
  • are autonomous and team players

The following are desirable :
  • master's degree or PhD in computer science or a relevant scientific field
  • experience in the game development or the computer graphics industry
  • numerical simulation
  • signal processing
  • rendering
  • mathematical optimization
  • statistics
  • DX12
  • Vulkan
  • ability to critically analyze research papers (Siggraph, ...)
  • C++
  • CUDA
  • hlsl/glsl
  • other programming languages (python, rust, ...)
  • Console development

All these items are not required, but we expect candidates to display outstanding skills in some.

We expect candidates to be proficient in English, both written and spoken. Knowledge of French and Japanese is appreciated.


Please provide a resume and cover letter
To: Recruitment manager