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Ubisoft
114 rue Lucien Faure
33000 Bordeaux
France

Postée le : 08.10.2018
Référence : AFJV-EINF1182-14572

Ubisoft

Les équipes d’Ubisoft sont animées par leur volonté d’enrichir la vie des joueurs avec des expériences de divertissement originales et mémorables. Elles donnent vie à des mondes, de véritables terrains de jeux où l’imagination peut s’exprimer librement, donnant naissance à des moments de surprise, de fun et d’aventure qui permettent aussi au joueur d’apprendre et se découvrir.

Chez Ubisoft, vous avez l’opportunité de collaborer et d’évoluer avec des équipes passionnées et pionnières dans leur domaine, partout dans le monde.

Vous progresserez dans un environnement bienveillant et inspirant dans lequel vous repousserez les limites de l’imaginaire et de la technologie pour créer les mondes qui passionneront nos joueurs.

Lead Character Artist (H/F)


CDD Bordeaux (33)

Description du poste

Ubisoft Bordeaux is looking for Lead Character Artist.
  • Leading the development of high quality AAA characters
  • Creation and maintenance of a prospering art culture and technical guidance within the Character Art Team, through training, mentoring, and reviewing assets for quality
  • Ensuring a productive internal workflow and beneficial relationships with external partners
  • Prioritizing and managing the Character Art Team's tasks to ensure that deliverables are completed on time and to specifications through stand-ups and synchronization meetings to communicate vision and needs with other teams
  • Organizing work and backlog using project management/ planning tools i.e. Jira
  • Working together with producers, leads, directors and external teams to push project quality
  • Balancing quality and efficiency of character work to reach the best results within given time frames

Profil du candidat

We are looking for an artist that is well organized, and prioritizes the success of one's team. This person must have the ability to anticipate and find solutions to problems that may occur within the team, and strive to have an effective character art workflow for production. As an artist, this person must have a passion for character art in the films and games industry.
  • 8+ years game industry production experience
  • Experience in a lead role
  • Multiple shipped AAA titles, with at least one in a Lead role
  • Exceptional understanding of human anatomy, and clothing and a keen eye towards form, shape, structure, and silhouette in regards to modelling
  • Superior eye for color and detail in creating texture maps especially through the normal map and PBR techniques
  • Passionate about video games
  • Mastery in low-poly modelling techniques
  • Fluent English and ability to collaborate in an international team
  • Expert user in Zbrush, 3ds Max, Marvelous Designer and Substance Painter, or similar.
  • Knowledge of additional software such as Substance Painter, Marvelous Designer is a plus

A fournir

Resume, motivation letter, references, web site (if relevant)
A l'attention de : Responsable du recrutement

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