6 rue André Fumex
Date : 06.03.2020 Reference : AFJV-EINF1182-17582
Ubisoft est le 3ème éditeur indépendant de jeux vidéo au monde avec plus de 15 franchises dépassant le million d'unités vendues (Rayman, Assassin's Creed, Just Dance, Watch Dogs, Tom Clancy, Far Cry, Rainbow Six Siege, etc.).
La stratégie du groupe s'articule autour de trois axes : des marques fortes, une implantation internationale dans plus d'une trentaine de pays, et surtout des équipes talentueuses.
Nos univers créatifs dépassent le cadre des jeux vidéo. Ubisoft développe une série télévisée dédiée aux Lapins Crétins, des films, des parcs à thème, des expositions... Le groupe crée et distribue également des BDs, romans, jeux de plateaux, figurines, tee-shirts, etc.
Le succès d'Ubisoft repose avant tout sur la force créative de plus de 16 000 collaborateurs, experts dans une grande variété de métiers : depuis ceux liés à la création des jeux vidéos, jusqu'à ceux consacrés à leur vente, en passant par toutes les fonctions corporate (Finance, RH, Communication...).
Houdini Technical Artist F/M
Fixed term contract Annecy (74)
Under the responsibility of the Procedural Team Lead, the Houdini Technical Artist works with the Procedural Team Lead, and the other Leads to define and create, support and maintain the procedural content generation pipeline and tools. A key aspect of this role is not only to understand quickly the existing processes and to be able to update / optimize it but is also about being able to understand the level designers and level artists' needs in order to provide custom tailored tools
Create Houdini digital assets for use in game with Houdini Engine (procedural objects, terrain processing & space population (rocks and vegetation))
Iterate with the various teams to :
Create tools linking the game engine to Houdini processes
Empower the level designers by freeing them from redundant tasks
Allow the artists to express their creativity by providing them with comprehensive tools
Maintain the processes and pipeline by ensuring that all new addition is compliant with the existing systems.
Be able to gather in a same rule
1/ the gameplay (playability / variety),
2/ the technical constraints (memory / perf) and
3/ the artistic requirements
Troubleshoot problems and find appropriate solutions
Between the Houdini Artists, a common trunk of knowledge is shared, but each one is also able to bring his own knowledge in the project.
You have at list 3 to 5 years of exeperiences in the same job position and fit the following requirements :
Well advance Houdini knowledge
Strong understanding of rendering budgets and other technical constraints related to performance in real-time engines
Strong understanding of the requirements for a global pipeline, the ability to enforce strong processes and to setup new ones.
Experience collaborating with graphic programmers and mentoring artists
Excellent interpersonal and communication skills / like team work
Good knowledge and understanding of the video game development processes and techniques
Overall artistic knowledge (composition, colour, motion, etc.) is needed
"Nice to have"
Experience in developing games for consoles (PS4, Xbox One, Xbox 360, PS3)
Familiarity with 3DSMax / Zbrush / Motion Builder / Photoshop
Knowledge of other programming languages (C#, C++, Java Script)
Position available as soon as possible in Annecy !
At Ubisoft Annecy, we are looking for innovative and original minds that are challenging, and who want to build the future of the video game industry.
Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.
All information will be treated as confidential in accordance with the Employment Equity Act.
Integrating the Ubisoft French studios also means :
Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
Collaborate with teams recognized for their experience on renowned franchises
Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development.
Please submit a CV and all personal / professional work or portfolio website. To: Recruitment manager