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Playwing Ltd (logo)
Playwing Ltd
26 rue des Maraîchers
Tour Innova
33800 Bordeaux
France

Date : 17.02.2021
Reference : AFJV-EINF1567-19471

Playwing Ltd

Playwing is an independent game developer and publisher founded in 2017 with the goal to create long-lasting relationships with players for each game we make. Our teams are dedicated to develop passionately innovative, fun and engaging experiences for all platforms.
Based in Bordeaux, France, the team of this game is led by veteran game developers with more than 20 years of experience in the gaming industry !

This is a unique opportunity to take part of an exciting adventure from the beginning.
If you're passionate about crafting games that will make a difference and building a community for millions of players, you're in the right place.
Join us in our quest to create a top-notch multiplayer game on PC and next gen consoles !
Playwing Ltd recrutement

Texture Artist H-F


Permanent contract Bordeaux (33)

Position Duties

We are looking for an experienced and talented Texture Artist to join our growing studio in Bordeaux.

You will join Century : Age of Ashes team and participate in the launch and live development of the project. Multiplayer and free to play game, Century will be launched cross-platform and will bring players into a world of Dark Fantasy and epic dragon fights : www.century-age-of-ashes.com

As part of the Character team and under the Art Director, you will work closely with other artists, where both your technical skills and creative vision will help to create our game.

Job responsibilities :

The Texture Artist creates photorealistic textures and other related maps or images for mapping on to 3D creatures. You will be creating images to a high level of realism as part of the model and shading set up, from scratch, from reference source photography, whilst reference paintings and reference books. Most of you time will be spent on organic texture.
  • Create and apply textures to 3D creatures using digital paint (skin, hair, clothing, armor, dirt, blood ...) to create the desired look
  • Modify the parameters of existing shaders or create stylized shaders and apply textures to different production elements
  • Continual and efficient communication with the creative team
  • Ensure the integration and optimization of artistic content in the engine

Candidate Profile

Must have :
  • First experience in video games, animation, films or equivalent as Texture Artist
  • Knowledge of Substance Painter, Substance Designer and Photoshop
  • Strong traditional painting and drawing skills
  • Strong sense of creativity and respect for aesthetics
  • Strong interpersonal and communication skills
  • Experience with real-time engines (Unreal Engine 4 )

Nice to have :
  • Previous experience in game development will be much appreciated
  • Passionate about games
  • Strong attention to detail

Additional Information

This is a full-time and permanent role (CDI) in office in Bordeaux, France.

Provide

Resume, cover letter, references, web site (if relevant)
To: Responsable du recrutement
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