Menu
Arkane Studios (logo)
Arkane Studios
49 quai Rambaud
CS 50164
69285 Lyon Cedex 02
France

Postée le : 27.11.2018
Référence : AFJV-EINF176-14847

Arkane Studios

Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999.
Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers.
Arkane Studios recrutement

Technical Character Artist


CDI Lyon (69)

Description du poste

Arkane Studios, Lyon FRANCE is looking for a Technical Character Artist / Animator to join our Animation and Character Art teams, and work on an unannounced AAA title in development for PC and consoles.

Responsibilities :

Under the Producer responsibility and in close collaboration with the Technical Director, the technical character artist/Animator will work with the animators and the character modelers to define, create and maintain the characters production and animation workflow
  • Create and maintain an efficient animation and character production pipeline to support the Art and Design intentions, and to increase the productivity of the animation and modelers team
    • Collaborate with animators to design motion controls
    • Script tools for the animation team
    • Work with the modelers to create models that meet technical needs
    • Develop new techniques and processes to solve character production challenges
  • Design, create, test and maintain character rigs/setups
    • Develop and maintain character motion and deformation systems
    • Support and improve the integration of animation assets from Maya to game engine
  • Handle the most technical tasks related to characters set up and implementation :
    • Rig and skin a variety of character assets, (heads and bodies), garments and gear
    • Characters physics simulation setup and implementation (ex : cloth, ragdoll)
    • Any other technical tasks like gore parts, attachments, etc

Profil du candidat

Requirements :
  • At least 2 years of experience in the game industry
  • Experience in developing tools using Maya API and/or MEL to improve the productivity of the process of character animation
  • Proficiency in MEL and/or Python and/or Maya API and/or C++
  • Ability to provide feedback to modeling team on mesh topology to meet rigging deformation requirements
  • Ability to design efficient production pipelines and write tools to streamline the rigging and animation process
Desired Skills :
  • User oriented
  • Good interpersonal and communication skills
  • Self-Organization skills
  • Coaching skills
  • Problem solving skills
  • Writing skills (technical documents)
  • Anatomical knowledge is a plus
  • Animation skills is a plus
  • Experience in setting up cloth / hair / dynamics simulation rigs is a plus

Informations supplémentaires

Working as an Arkanite
  • Comprehensive benefits package, incl. private medical insurance, flex hours, up to 30 paid vacations days per year, sports program, transport compensation, onboarding program, free Fridays etc.
  • Professional and relaxed working atmosphere
  • Modern studio located in the trendy area of Lyon Confluence, a hot spot for nature, sports, food, and music
  • International work culture
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999.
Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers.

A fournir

Resume, motivation letter, references, web site (if relevant)
A l'attention de : Emilie Erbin
PostulerRetour

Partager