Postée le : 27.11.2018 Référence : AFJV-EINF176-14847
Arkane Studios est une société leader dans le développement de jeux vidéo depuis 1999. Le studio est situé en plein centre de Lyon et fait partie d'un groupe d'édition international, ZeniMax Media, dont le siège est aux Etats-Unis.
Technical Character Artist
CDI Lyon (69)
Description du poste
Arkane Studios, Lyon FRANCE is looking for a Technical Character Artist / Animator to join our Animation and Character Art teams, and work on an unannounced AAA title in development for PC and consoles.
Under the Producer responsibility and in close collaboration with the Technical Director, the technical character artist/Animator will work with the animators and the character modelers to define, create and maintain the characters production and animation workflow
Create and maintain an efficient animation and character production pipeline to support the Art and Design intentions, and to increase the productivity of the animation and modelers team
Collaborate with animators to design motion controls
Script tools for the animation team
Work with the modelers to create models that meet technical needs
Develop new techniques and processes to solve character production challenges
Design, create, test and maintain character rigs/setups
Develop and maintain character motion and deformation systems
Support and improve the integration of animation assets from Maya to game engine
Handle the most technical tasks related to characters set up and implementation :
Rig and skin a variety of character assets, (heads and bodies), garments and gear
Characters physics simulation setup and implementation (ex : cloth, ragdoll)
Any other technical tasks like gore parts, attachments, etc
Profil du candidat
At least 2 years of experience in the game industry
Experience in developing tools using Maya API and/or MEL to improve the productivity of the process of character animation
Proficiency in MEL and/or Python and/or Maya API and/or C++
Ability to provide feedback to modeling team on mesh topology to meet rigging deformation requirements
Ability to design efficient production pipelines and write tools to streamline the rigging and animation process
Desired Skills :
Good interpersonal and communication skills
Problem solving skills
Writing skills (technical documents)
Anatomical knowledge is a plus
Animation skills is a plus
Experience in setting up cloth / hair / dynamics simulation rigs is a plus
Working as an Arkanite
Comprehensive benefits package, incl. private medical insurance, flex hours, up to 30 paid vacations days per year, sports program, transport compensation, onboarding program, free Fridays etc.
Professional and relaxed working atmosphere
Modern studio located in the trendy area of Lyon Confluence, a hot spot for nature, sports, food, and music
International work culture
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999.
Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers.
Resume, motivation letter, references, web site (if relevant) A l'attention de : Emilie Erbin