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Arkane Studios
49 quai Rambaud
CS 50164
69285 Lyon Cedex 02
France

Date : 18.04.2019
Reference : AFJV-EINF176-15713

Arkane Studios

Arkane Studios est une société leader dans le développement de jeux vidéo depuis 1999. Le studio est situé en plein centre de Lyon et fait partie d'un groupe d'édition international, ZeniMax Media, dont le siège est aux Etats-Unis.
Arkane Studios recrutement

Technical Character Artist


Permanent contract Lyon (69)

Position Duties

Arkane Studios, Lyon FRANCE is looking for a Technical Character Artist / Animator to join our Animation and Character Art teams, and work on an unannounced AAA title in development for PC and consoles.

Responsibilities :

Under the Producer responsibility and in close collaboration with the Technical Director, the technical character artist/Animator will work with the animators and the character modelers to define, create and maintain the characters production and animation workflow
  • Create and maintain an efficient animation and character production pipeline to support the Art and Design intentions, and to increase the productivity of the animation and modelers team
    • Collaborate with animators to design motion controls
    • Script tools for the animation team
    • Work with the modelers to create models that meet technical needs
    • Develop new techniques and processes to solve character production challenges
  • Design, create, test and maintain character rigs/setups
    • Develop and maintain character motion and deformation systems
    • Support and improve the integration of animation assets from Maya to game engine
  • Handle the most technical tasks related to characters set up and implementation :
    • Rig and skin a variety of character assets, (heads and bodies), garments and gear
    • Characters physics simulation setup and implementation (ex : cloth, ragdoll)
    • Any other technical tasks like gore parts, attachments, etc

Candidate Profile

Requirements :
  • At least 2 years of experience in the game industry
  • Experience in developing tools using Maya API and/or MEL to improve the productivity of the process of character animation
  • Proficiency in MEL and/or Python and/or Maya API and/or C++
  • Ability to provide feedback to modeling team on mesh topology to meet rigging deformation requirements
  • Ability to design efficient production pipelines and write tools to streamline the rigging and animation process
Desired Skills :
  • User oriented
  • Good interpersonal and communication skills
  • Self-Organization skills
  • Coaching skills
  • Problem solving skills
  • Writing skills (technical documents)
  • Anatomical knowledge is a plus
  • Animation skills is a plus
  • Experience in setting up cloth / hair / dynamics simulation rigs is a plus

Additional Information

Working as an Arkanite
  • Comprehensive benefits package, incl. private medical insurance, flex hours, up to 30 paid vacations days per year, sports program, transport compensation, onboarding program, free Fridays etc.
  • Professional and relaxed working atmosphere
  • Modern studio located in the trendy area of Lyon Confluence, a hot spot for nature, sports, food, and music
  • International work culture
Our company provides technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1999.
Arkane Studios' iconic brands such as Dishonored®, Dishonored 2® and Prey® have become staples of popular culture for generations of gamers.

Provide

Resume, motivation letter, references, web site (if relevant)
To: Emilie Erbin
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