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NetEase Games Montréal

H3A 2A5 Montréal
Canada

Date : 29.09.2020
Reference : AFJV-EINF1845-18597

NetEase Games Montréal

NetEase Games is one of the leading PC and mobile game companies in China, with its games loved and praised worldwide and its active users continuously growing in the most dynamic markets around the world. NetEase Games Montréal as a newly established studio located in Quebec, Canada, dedicates to bring top-quality games to international markets, which is part of the corporate global strategies. We warmly seek collaboration with talents around the world to produce masterpieces through innovation and inspiration.

Senior Tech Animator


Permanent contract Montréal (Canada)

Position Duties

Vous êtes un professionnel en TI ou jeux vidéo et vous êtes prêt à affronter votre prochain défi de carrière ? Vous parlez français ou anglais couramment ? Vous rêvez de vivre et travailler à Montréal (Canada) ?
Du 19 octobre au 6 novembre, TALENT MONTRÉAL organisera un événement virtuel de recrutement avec +20 entreprises et +200 postes en vedette, parmi lesquels 5 studios de jeux vidéo : Behaviour Interactif, Ludia, NetEase Games, Turbulent et WB Games Montréal.
Cet événement de recrutement virtuel est fait pour vous ! Postulez dès maintenant

NetEase games is looking for experienced technical artist focusing on procedural generation of large and complex environment, in order to meet the ever growing project scales. Candidates will participate in multiple projects across various platforms. Procedural generation with Houdini, etc and integrating of pipeline into production is the Key to the job.

Job Responsibilities :
  • Develop procedural generation tools for various environment components, including terrain, vegetation, buildings and props.
  • Integrate procedural tools to art production pipeline and optimize the efficiency.
  • Manage resources and standards for art asset production related to procedural generation.
  • Provide supporting and training for artists and junior TA/TD, to help them adapt to new tools and workflows.
  • Assist artificial intelligence R&D teams on topics related to environment generation.

Candidate Profile

Qualifications :
  • 3+ years working as TA/TD in video game industry. Preferred if having shipped AAA titles on major platforms.
  • Proficiency in developing procedural modeling/generation tools with Houdini or other tools.
  • Programming with scripting language to develop production pipeline tools, is required. Preferred language is Python.
  • Programming in game-engine to allow data transfer between generated content and game asset, is required.
  • Knowledge of realtime 3D render principle, Shader authoring, material and lighting is preferred.
  • Understanding of performance constraints in game production and able to optimize tools and resource standards to meet requirement of different platform.
  • Interest and knowledge of climate, geology, biology, architecture, landscape, city planning, etc.
  • Strong verbal and written communication skills with large teams.
  • Fluent in English. Chinese (Mandarin) speaker is a plus.
  • Willing to travel to China several times per year to communicate with local teams.

Required skills
  • TA/TD 3 to 5 years
  • Game industry 5 to 10 years

Provide

CV en français ou en anglais
(Particularités québécoises du CV et de la lettre de présentation : https : //talentmontreal.com/fr/travailler/rediger-son-cv-comme-un-pro)
To: Talent Montréal

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