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Sandfall Interactive (logo)
Sandfall Interactive

34000 Montpellier

Date : 15.02.2021
Ad posted a first time on 04.02.2021
Reference : AFJV-EINF1875-19384

Sandfall Interactive

Sandfall Interactive est un nouveau studio fondé par deux anciens d'Ubisoft et basé à Montpellier.
Nous nous équipons des meilleurs outils pour produire des jeux de qualité AA avec une petite équipe.
Nous développons actuellement un ambitieux turn-based RPG pour PC/consoles sur Unreal Engine 4 (et bientôt 5)!
Rejoignez un studio en formation et participez à la naissance d'un jeu premium et d'une nouvelle licence.
Plus d'infos sur notre site :
Sandfall Interactive recrutement

Technical Artist

Permanent contract Montpellier (34)

Position Duties

Sandfall Interactive is a new studio based in France, in the sunny city of Montpellier. We are a fun and ambitious bunch, focusing on premium games for PC and next gen consoles as these are the games we love the most, and we are looking for talented collaborators and passionate gamers to start this journey with us.

The first game we are working on is Project W, an ambitious 3D third-person turn-based jRPG-inspired game with a realistic western art style. The game is planned to release on Unreal Engine 5.

As a Senior Technical Artist, you will have a lot of autonomy and freedom to establish your vision both artistically and technically. We are looking for someone who combines great artistic sense with a deep knowledge of technical methods to achieve visual excellence inside Unreal Engine.

Responsibilities :
  • Establish technical pipelines to allow the team to achieve its visual goals.
  • Work directly inside UE4 to create state of the art visuals.
  • Help artists to implement their assets into the engine.
  • Educate the team about new technologies that can improve the production efficiency.
  • Work together with the Creative Director and the Art Director to establish a strong artistic vision for the game.

Candidate Profile

Skills Required :
  • You have a passion for visual design and thrive on making crazy artistic visions come to life inside the engine.
  • You are a problem-solver : you see technical constraints as interesting puzzles to solve and always think of ways to make things happen.
  • You are curious and always on the look out for state of the art technology that allows you to express your artistic vision in the best way possible.
  • You are offended by poor workflows and clunky pipelines in a production : you want to be efficient without compromising on quality.
  • You are proficient in procedural content creation
  • You are excited about Unreal Engine 5 as much as we are
  • You love playing games (if you like games like Final Fantasy, Dragon Quest or Persona that's even better).
  • You are able to relocate to Montpellier, France (note : you need to be able to communicate in English, but speaking French is not required).

Experience :
  • Proven portfolio of excellent technical art work.
  • Experience with Unreal Engine 4.
  • Experience with Shaders and Rendering Pipelines.
  • Experience with Content Creation Pipelines (Maya, Max, Photoshop, Substance, etc.).
  • Experience with Houdini is a big plus

Additional Information

Position starts in April 2021


Resume, portfolio
To: François Meurisse
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