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Sandfall Interactive (logo)
Sandfall Interactive

34000 Montpellier
France

Date : 15.02.2021
Ad posted a first time on 04.02.2021
Reference : AFJV-EINF1875-19386

Sandfall Interactive

Sandfall Interactive est un nouveau studio fondé par deux anciens d'Ubisoft et basé à Montpellier.
Nous nous équipons des meilleurs outils pour produire des jeux de qualité AA avec une petite équipe.
Nous développons actuellement un ambitieux turn-based RPG pour PC/consoles sur Unreal Engine 4 (et bientôt 5)!
Rejoignez un studio en formation et participez à la naissance d'un jeu premium et d'une nouvelle licence.
Plus d'infos sur notre site : www.sandfall.co
Sandfall Interactive recrutement

3D Animator


Fixed term contract Montpellier (34)

Position Duties

Sandfall Interactive is a new studio based in France, in the sunny city of Montpellier. We are a fun and ambitious bunch, focusing on premium games for PC and next gen consoles as these are the games we love the most, and we are looking for talented collaborators and passionate gamers to start this journey with us.

The first game we are working on is Project W, an ambitious 3D third-person turn-based jRPG-inspired game with a realistic western art style. The game is planned to release on Unreal Engine 5.

As an Animator, you will have a lot of autonomy and freedom to establish your vision both artistically and technically. We are looking for someone who is able to create AAA quality animations for humans and creatures.

Responsibilities :
  • Create AAA quality animations for our characters and creatures. Your creative input is greatly appreciated and you will be encouraged to propose new animations for the various skills in the game.
  • Work with our Technical Artist to set up the best workflow to create animations
  • Organize mocap sessions with the Producer and clean up the mocap data afterwards (we are doing the mocap in-house).
  • Ensure the quality of the facial animations recorded through mocap and clean up when necessary.

Candidate Profile

Skills Required :
  • You have a deep understanding of human anatomy and have a pronounced artistic vision when it comes to animation.
  • You are fluent in Blender / Maya / 3DS Max and are able to produce your own animation and import them into Unreal Engine 4.
  • You are curious and always look out for new tech to improve the quality and efficiency of your animation workflow.
  • You are able to produce animations in different style, realistic and stylized.
  • You know how to clean up mocap data for body and face.
  • Experience with the new control rig system of UE4.26 is a plus.
  • You love playing games (if you like games like Final Fantasy, Dragon Quest or Persona it's even better).
  • You are able to relocate to Montpellier, France (note : you need to be fluent in English, speaking French is not required).

Experience :
  • Proven portfolio of AAA quality animations including various styles : stylized and realistic.
  • Experience with Unreal Engine 4.
  • A previous experience on a shipped AAA title is appreciated but not required. A great portfolio can make up for it.

Provide

Resume, portfolio
To: François Meurisse
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