Sandfall Interactive is a new studio based in France, in the sunny city of Montpellier. We are a fun and ambitious bunch, focusing on premium games for PC and next gen consoles as these are the games we love the most, and we are looking for talented collaborators and passionate gamers to start this journey with us.
The first game we are working on is Project W, an ambitious 3D third-person turn-based jRPG-inspired game with a realistic western art style. The game is planned to release on Unreal Engine 5.
As an Animator, you will have a lot of autonomy and freedom to establish your vision both artistically and technically. We are looking for someone who is able to create AAA quality animations for humans and creatures.
Responsibilities :
- Create AAA quality animations for our characters and creatures. Your creative input is greatly appreciated and you will be encouraged to propose new animations for the various skills in the game.
- Work with our Technical Artist to set up the best workflow to create animations
- Organize mocap sessions with the Producer and clean up the mocap data afterwards (we are doing the mocap in-house).
- Ensure the quality of the facial animations recorded through mocap and clean up when necessary.