Hectiq
38 rue des Bahutiers
33000, Bordeaux
France
Date : 18.08.2023 Reference : AFJV-EINF2186-25989
Hectiq
Hectiq is a new video game studio founded by seniors of the industry in 2023, located in Bordeaux, France.
We are driven by the ambition of making unique and engaging games of various genres.
We emphasize creativity, gameplay, and technical innovation.
We are enthusiastically working on our first project, which will be unveiled later this year!
3D Artist
Fixed term contract Bordeaux (33)
Position Duties
We are looking for a polyvalent 3D artist who will eventually take the lead on the artistic direction. As a member of our founding team, you will be in charge of creating the artistic vision, and the art content for a game developed in Unity. As the team grows, you will be responsible for creating and leading the art team.
Responsibilities :
Collaborate with us to define the artistic vision for our project
Share, cultivate and promote the artistic vision : gather reference material, create style guides, mood boards and other documentation, give feedback to the team, make sure it reinforces the global experience
Help us form and develop the art team : actively participate in their recruitment, ensure their growth as a unit and as individuals
Coach, manage, mentor and inspire juniors to create assets that will fulfill the creative vision of the project, making sure their work reaches the expected quality
Create assets that will make this game unique : model, texture and implement in Unity
Contribute to establishing a pragmatic art pipeline that fulfills the project's needs
Handle outsourcer relationships and production : pipelines, assets, and final quality
Candidate Profile
Ideally, you :
have a minimum of 4-5 years of experience
are proficient in English and French
are demanding, resourceful and reliable
are a team player, open to feedback, and good at communicating
are ready to be the art powerhouse :
you possess strong art skills : 3D modelling (using Blender is a plus) - texture - lighting
you potentially have other skills in art (rigging, animation, VFX, shader)
you are proficient with Unity
have shipped a few games and are able to provide references of people you worked for or with that we can check
have a strong art culture (not only in video games)
Additional Information
Benefits :
A great creative freedom and ownership to develop a unique art style
Complementary health insurance
Additional profit sharing based on our game's success
Start early September
Work fully remote until the end of the year, after that hybrid is considered
Salary according to experience
Fixed-term contract (CDD) initially