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Virtuos France (logo)
Virtuos France
Parc St Christophe
10 avenue de l'Entreprise
95800 Cergy

Date : 01.03.2022
Reference : AFJV-ECEP108-22330

Virtuos France

To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Our French studio located in Cergy is specialized in co-development and contributed to Batman - Return to Arkham (2016), L.A. Noire : The V.R. Case Files (2017), Vampyr (2018), Assassin's Creed Liberation Remastered (2019) , The Outer Worlds (2019), Marvel's Avengers (2020) and Horizon Zero Dawn : Complete Edition (2020).
Virtuos recrutement

Game / Level Designer Junior

Permanent contract Cergy (95)

Position Duties

As a Game/Level Designer, you will collaborate with different developers from other studios to deliver the best user experience, following the game's creative direction. You will be also responsible for the development, of systems, controls and game situations in order to bring the game's vision into a playable satisfying experience.

  • Absorb the creative briefs and the creative vision of the game.
  • Design gameplay and levels on paper, in succinct and an easy to understand format, in line with the game's vision.
  • Define 3Cs, character's abilities, behavior and other gameplay events.
  • Expand or subtract from existing gameplay features, according to the scope of the game.
  • Script and implement gameplay and game level elements in the game's editor.
  • Iterate parameters and design components until a satisfactory gameplay experience is achieved.
  • Formalize and document the systems in order to communicate them to the programming and design teams.
  • Ability to level design in order to create the typical game situations that emphasizes the director's vision.
  • Work on control ergonomics and menu functionality principles.
  • Keep the design documentation up to date with the implementation progress.
  • Carry out all of the adjustments so as to facilitate game and system control and understanding.

Candidate Profile

  • Graduated from Game Design or Gameplay Programming school ;
  • Unreal engine or blueprint scripting skills are required ;
  • Experience designing maps or level from a level editor or game engine ;
  • Excellent communicator (spoken and written) ;
  • Ability to work within a multidisciplinary team.

Personal qualities :
  • Initiative on problem solving ;
  • Adaptability to change, be it design ingredients or project rescoping ;
  • Attention to details, thoroughness in development and documentation ;
  • Strong interpersonal and communication skills, both written and spoken ;
  • Efficient and autonomous.

Additional Information

What we offer :
  • Open and collaborative employee culture
  • Team buildings and company activities
  • Healthcare plan
  • Possible Work from home
  • Overseas work opportunities
  • Located in a green campus near RER
  • Meal allowance
  • Videogames and board-games library
  • Complimentary drinks
  • And more...


Resume, cover letter, references, web site (if relevant)
To: Talent Acquisition Specialiste
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