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Virtuos France
Parc St Christophe
10 avenue de l'Entreprise
95800 Cergy
France

Date : 04.09.2023
Reference : AFJV-EDEV108-26084

Virtuos France

To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

With over 3,500 staff in 21 studios around the world, Virtuos is one of the largest independent game developers. Since 2004, Virtuos has contributed to hundreds of games on all major platforms. Our track record is full of achievements. Virtuos has worked with 18 of the top 20 game companies worldwide (2K, Activision-Blizzard, Bandai-Namco, EA, Microsoft, Square Enix, Sony, Ubisoft, Warner Bros...) by contributing to many of their largest AAA, New-Gen titles as well as shipping over 10 co developed titles each year in recent years.

Virtuos Group contributed to creation of such games as Batman - Return to Arkham, Assassin's Creed Liberation Remastered, Marvel's Avengers, The Last of Us Part II, Horizon Forbidden West, Marvel Midnight Suns, NFS Unbound, Callisto Protocol...

Our French studios are located in Paris, Lyon and Montpellier - join us to make games better, together.
____________________________

Avec plus de 3 500 employés et 21 studios à travers le monde, Virtuos est l'un des plus gros développeurs indépendants au monde.
Depuis nos débuts en 2004, 18 des plus grands acteurs de l'industrie (2K, Activision-Blizzard, Bandai-Namco, EA, Microsoft, Square Enix, Sony, Ubisoft, Warner Bros...) nous ont fait confiance pour réaliser des assets graphiques, des niveaux, des quêtes, des DLC complets, des adaptations ou des missions d'engineering.

Nos équipes multiculturelles et cosmopolites ont régulièrement l'opportunité d'oeuvrer sur des jeux vidéo populaires tels que Batman - Return to Arkham, Assassin's Creed Liberation Remastered, Marvel's Avengers, The Last of Us Part II, Horizon Forbidden West, Marvel Midnight Suns, NFS Unbound, Callisto Protocol...

Nous recherchons des talents passionnés pour rallier les équipes de nos studios français à Paris, Lyon et Montpellier.
Virtuos recrutement

Senior Animation Developer


Permanent contract Cergy (95)

Position Duties

  • Analyze needs of game designers and animation director in order to implement various animation states, graphs and transitions related to intended gameplay mechanisms, as well as their physical reactions issued from environment (characters, terrain, objects, shocks, etc.) ;
  • Get involved in the technical architecture defined by the technical director and the lead developer ;
  • Iterate with stakeholders on the animation systems from the prototype to the polished state ;
  • Implement the required tool and features related to animation processing, in order to expose relevant parameters to game designers and animators ;
  • Collaborate with other team members and other development, art or production teams, whatever local or remote ;
  • Provide with his in-depth expertise in animation programming and share it with the whole teams ;
  • Define, for the most complex problems, the most suitable solutions to apply ;
  • Make propositions to improve existing functionalities, for the sake of the final quality of the game ;
  • Deliver a clean, clearly commented and structured code, in respect of the suitable conditions of performance and reliability ;
  • Integrate in game when necessary any delivered asset (animations, characters, environments, props, cut-scenes, UIs, sounds, special effects, etc.) ;
  • Investigate and solve bugs identified in the source code (even written by other developers) ;
  • Profile performance or memory troubles and solve them by bringing appropriate optimizations ;
  • Make sure the provided work result fit the expected quality ;
  • Report the work in progress and deliver the achieved result on time, along with any information needed to use it properly ;
  • When necessary, write a technical document explaining the developed or studied system.

Candidate Profile

Must have qualifications
  • Minimum of 3 years in runtime animation development for gameplay or equivalent, with a significant part in video game industry or any other domain related to real time application ;
  • Clear understanding of the programming languages, especially C++ and OOP logic ;
  • Familiar with modern game engine architectures ;
  • Familiar with Unreal Engine and the animation features within ;
  • Good understanding of the code impact on performance and memory utilization ;
  • Autonomous, efficient and proactive attitude ;
  • Strong interpersonal and communication skills, French and English both written and spoken.

Nice to have qualifications
  • Familiar with Unreal Engine 5 and Control Rig ;
  • Comfortable in optimization field ;
  • Credited in one released game at least.

Additional Information

What we offer
  • Open and collaborative employee culture ;
  • Team buildings and company activities ;
  • Healthcare plan ;
  • Work from home possible ;
  • Oversee work opportunities ;
  • Located in a green campus near RER ;
  • Meal allowance ;
  • Videogames and board-games library ;
  • Complimentary drinks ;
  • And more...

Provide

Resume, motivation letter, references, web site (if relevant)

To: Talent Acquisition Specialist
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