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ZeDrimeTim (logo)
18 rue Sainte Foy
75002 Paris

Date : 15.03.2023
Reference : AFJV-EDEV2062-25125


ZeDrimeTim is an independent video game studio, based in Paris and founded by veterans from the Video Game, Animation and Visual Effects industries. We are currently working on "Darwin's Paradox", an adventure game with an endearing hero, unique gameplay mechanics and a strong art direction. The game is developed on Unreal Engine 5 for PC and consoles.

Gameplay Programmer

Permanent contract Paris (75)

Position Duties

We are looking for a Gameplay Programmer with strong C++ skills , a good knowledge of Unreal Engine / Blueprints and a passion for implementing core gameplay systems. As a member of human-sized team of experts, you will play a critical role in the final game's experience.

What you'll be doing :
  • Develop and implement core gameplay systems in C++ and Unreal Blueprint
  • Write and document clean, maintainable, and functional code.
  • Debug and fix any issues including but not limited to bugs, crashes, and runtime performance challenges
  • Work hand in hand with the designers and artists
  • Diagnose and solve proactively technical problems

Candidate Profile

  • 2+ years' experience working in video games
  • Strong C++ and code architectural skills
  • Good knowledge of Unreal Engine and Blueprint language
  • High affinity for platform puzzle adventure games (like Limbo, Inside, Little Nightmares or Unravel)
  • Shipped games on PC and ideally on consoles
  • Ability to share and receive feedback
  • Be solution oriented and have good problem-solving skills

Additional Information

  • Full time position
  • Based in our Paris offices, in a very nice district
  • Flexible hours
  • Other benefits like meal vouchers, health insurance, etc


Resume - cover letter - web site - references... (if relevant)

To: Recruitment manager
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