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VIRTUOS
Parc St Christophe
10 avenue de l'Entreprise
95 800 CERGY
France

Date : 16.02.2021
Reference : AFJV-EINF108-19461

Virtuos

With over 2000 staff throughout the world, Virtuos is one of the largest and most trustworthy companies, which develops video games for the most famous publishers (Square Enix, Warner Bros., 2K, Ubisoft, EA, Activision, Sony, Microsoft...).

Our French studio, Virtuos Cergy, based near Paris and specialized to video game co-development for XboxOne and PS4 consoles, grows up in order to fulfill a team who already completed 4 noticeable titles : Batman - Return to Arkham, Assassin's Creed - The Ezio Collection, L.A. Noire : The V.R. Case Files and Vampyr.

For our upcoming video game and unannounced AAA projects, we are looking for a VFX artist motivated by creating high quality dynamic and dramatic special effects that add atmosphere and depth to gameplay.

Our team is always at the cutting edge of technology and partners with the industry's best minds and companies : This is a unique opportunity for a gaming passionate to work closely with game and film industry professionals from all over the world !
Virtuos recrutement

Junior-Mid VFX artists


Permanent contract Cergy (95)

Position Duties

What you will do
  • Collaborate with the Art and Creative directors to create VFX for characters, environments and gameplay ;
  • Ensure optimal performance and technical quality of VFX assets ;
  • Work from photo reference or concept art to deliver a fully game ready asset including texturing and shading in-game engine ;
  • Manage to deliver of project's environments and assets on schedule and provide schedule estimates for asset production ;
  • Be responsible for project deadlines while scaling your work back or ramping up according to the needs of the project ;
  • Work closely with engine programmers to build future tools and pipelines.

Candidate Profile

What you have :
  • 2 + years minimum industry experience ;
  • A portfolio that demonstrates VFX within a released game or game engine ;
  • Solid understanding of RT rendering techniques, shaders, physics, lighting, PBR etc ;
  • Proficiency with 3ds Max, Maya, and/or similar software ;
  • Familiarity with popular game engines like UE, Unity, Crytek, etc ;
  • Good understanding of VFX optimization for real time ;
  • Have significant contribution to at least 1 AAA shipped game ;
  • Broad range of artistic styles, passion in creating high-quality particle effects and textures ;
  • Strong core art skills, including an understanding of composition, form, silhouette, color and light theory ;
  • A keen eye for motion, compositing, and animation ;
  • Excellent oral and written communication skills ;
  • Good understanding of game development pipeline ;
  • A love and understanding of games and game art creation.

Additional Information

Desired Skills as a plus :
  • Visual scripting experience.
  • Working knowledge of dynamics and simulations package. (Houdini).
  • Experience with modelling/texturing/animation.
  • Experience writing shaders in a shading language such as HLSL.

What we offer :
  • Open and collaborative employee culture
  • Team buildings and company activities
  • Healthcare plan and e-health platform
  • Work from home possible
  • Oversee work opportunities

Provide

Resume - cover letter - working link for your portfolio - references. Further information is provided under our non-disclosure agreement only
To: Recruitment manager
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