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Virtuos France (logo)
Virtuos France
Parc St Christophe
10 avenue de l'Entreprise
95800 Cergy

Date : 16.11.2022
Reference : AFJV-EINF108-24352

Virtuos France

To be a part of Virtuos means to be a creator and aim at excellence.

At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

With over 3,500 staff in 19 studios around the world, Virtuos is one of the largest and most recognized game developers. Since 2004, Virtuos has contributed to hundreds of games on all major platforms. Our track record is full of achievements. Virtuos has worked with 18 of the top 20 game companies worldwide (Square Enix, Warner Bros., 2K, Ubisoft, EA, Activision, Sony, Microsoft...) by contributing to many of their largest AAA, New-Gen titles as well as shipping over 10 co developed titles each year in recent years. Virtuos aims at being the Number One game development partner by providing the best games and art to developers and publishers worldwide.

Virtuos Group contributed to creation of such games as Batman - Return to Arkham (2016), L.A. Noire : The V.R. Case Files (2017), Vampyr (2018), Assassin's Creed Liberation Remastered (2019), Marvel's Avengers (2020), Horizon Zero Dawn : Complete Edition (2020), League of Legends (2021), The Last of Us (2021), as well as home-made project Mahokenshi (2022).


Avec plus de 3,500 employés à travers le monde et 19 studios dans le monde entier, Virtuos est l'une des plus reconnues et des plus grandes compagnies développant des jeux vidéo pour les 18 éditeurs parmi les 20 plus renommés (Square Enix, Warner Bros., 2K, Ubisoft, EA, Activision, Sony, Microsoft...).

Nous sommes spécialisé dans le co-développement et également de co-création de jeux Xbox, PlayStation et PC, s'étoffe afin de compléter des équipes talentueuses ayant déjà travaillé sur plusieurs titres remarquables, parmi lesquels Batman - Return to Arkham (2016), Vampyr (2018), Assassin's Creed Liberation Remastered (2019), Marvel's Avengers (2020) et Horizon Zero Dawn : Complete Edition (2020), League of Legends (2021), The Last of Us (2021), ainsi que les projets "home made" tel que Mahokenshi (2022).
Virtuos recrutement

Junior Technical Animator

Permanent contract Cergy (95)

Position Duties

For on-going and unannounced projects, we are looking for a developer who is motivated by versatile missions centered around animation processing or integration of cutting-edge technologies essentially on Unreal Engine 5 for AA or AAA games on PC, Xbox Series or PlayStation 5, and who can cover a wider scope if needed, including the development of game systems, implementation, analysis and performance optimization or the integration of third-party technologies.

Responsibilities :
  • Analyse the needs of animators in order to streamline their tool chain from animation production to integration and execution in game.
  • Analyse the game designers' requests, and iterate with them, in order to implement the different states and transitions of animations associated with the gameplay mechanisms developed, from the prototype to the polishing, and resulting in a fun and striking result while being robust and performing.
  • Participate in the technical architecture defined by the lead developer and the technical director.
  • Develop any tools and functions associated with the processing of animations, in order to expose to the animators and game designers the parameters and events to be tuned.
  • Collaborate with other team members and other development, art or production teams, local or remote.
  • Make propositions to improve existing functionalities, for the sake of the final quality of the game.
  • Deliver a clean, clearly commented and structured code, in respect of the suitable conditions of performance and reliability.
  • Integrate in game when necessary, any delivered asset (characters, environments, props, animations, cut-scenes, UIs, sounds, special effects, etc.).
  • Analyse and fix bugs identified in the source code (even if written by other developers).
  • Track performance or memory troubles (if any) and solve them by bringing appropriate optimizations.
  • Make sure the final results fit the expected quality.
  • Do reporting according to deadlines, as well as provide any necessary relevant information, which might be needed for efficient use
  • When necessary, write a technical document explaining the developed or studied system.

Candidate Profile

Must have qualifications
  • Minimum 1 year experience as a programmer in the video game or multimedia industry, or beginner with relevant school projects.
  • Proven experience with Unreal Engine in gameplay programming or game system development.
  • Proficiency in C++ and object-oriented programming.
  • Excellent understanding of the code impact on performance and memory utilization.
  • Autonomous and proactive personality
  • Strong interpersonal and communication skills, as well as good level of English both written and spoken

Nice to have qualifications
  • Credited in one or several released games.
  • Experience in developing heroes or AI associated with characters.
  • A strong interest for animation programming.

Additional Information

Permanent contract located at Cergy, France. Partial work from home possible.

What we offer
  • Open and collaborative employee culture.
  • Team buildings and company activities.
  • Healthcare plan.
  • Partial remote work possible.
  • Oversee work opportunities.
  • Located in a green campus near RER.
  • Meal allowance.
  • Videogames and board-games library.
  • Complimentary drinks.
  • And more...


Resume, cover letter, references, web site (if relevant)

To: Talent Acquisition Specialiste
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