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Starchain Gazer (logo)
Starchain Gazer
10 rue de penthievre
75008 Paris
France

Date : 28.03.2023
Ad posted a first time on 20.03.2023
Reference : AFJV-SDEV1990-25149

Starchain Gazer

Starchain Gazer is a young game studio created by industry veterans. We are focused on the creation of a mobile & desktop game for casual to mid-core gamers. Our expertise is 4X RTS games acting as a casualized version of hardcore strategy games. Our team is composed of game designers, game developers, artists, and a UX/UI designer.

The title for which you are applying is the following :

Time Breachers is a Massive Multiplayer Real-Time Tactical Action Game. As a player, you start by choosing a "Time Runner" career in a "Uchronic" Multiverse composed of an infinite number of versions of Earth, each with its own history, geography, and inhabitants.

As a Time Runner, it's your job to explore sectors of the Multiverse and scout planets to find and exploit valuable Time Resources for powerful factions & corporations. On your quest, you are helped by mighty inhabitants of the Multiverse called "Uchronians".

Uchronians live in various parts of the Multiverse, each having followed a different course of history. For example, a Roman empire mastering energy fields, Prehistoric tribes having developed firearms, a Medieval Cyber World War, etc.
All are potential historic outcomes occurring in their own world. Being powerful units, Uchronians are the only characters who can explore alternate eras to collect rare and desirable Artifacts.

Whether discovering uncharted alternate Earths, exploiting and scavenging unstable temporal resources, or conquering territories from rival factions-the journey of a Time Runner is not an easy ride.

Unity Developer - Game Dev


Internship Paris (75)

Internship Description

  • Design and develop the structure of a game in a clear and efficient way (gameplay mechanics, AI, interactions, physics engine, network, animation etc.).
  • You understand technical architectures & game related functionalities within the Unity game engine
  • Understanding the importance of, and implementing, a pipeline of simple and robust data
  • Interface with game designers to understand the needs and help adapt the specs to technical and time constraints.
  • Always think about the performance impact of your code, and profile it to provide the smoothest experience possible to players.
  • Deliver clean and documented code for it to be efficient while understandable and improvable by other programmers.
  • Adapt your work to code reviews made by other team members and be able to provide code reviews for others.
  • Improve the current codebase when needed and solve bugs.

Candidate Profile

Who are we looking for ?
First, we need you to be yourself ! Be unique, be your true self !

  • You master the Unity Game Engine
  • Proficient in C# and Oriented Object Programming
  • Good knowledge of version control, especially Git
  • Good understanding of the code impact on performance and memory usage
  • Autonomous and proactive

Nice to have
  • Experience in multiplayer development
  • Experience with Playfab and/or Photon
  • Experience in mobile game development & WebGL
  • Game Jam participation (Game demos available)

Additional Information

Perks :
  • Free Coffee (Nespresso, but without George Clooney)
  • Top healthcare insurance (Alan : Blue pack)
  • Free Game Time
  • Food Lover ? Be part of exclusive food testing ; -)
  • Be part of a crazy adventure

Provide

  • Resume
  • Web page [Not mandatory]
  • Portfolio / References

To: Dan Biton
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