3D Modeller 27 mai 2013ChristopherDiploma in 3D modelling & Animation, Proficient in 3D and digital art applications such as: Autodesk Maya, Pixologic Zbrush, Adobe Photoshop, Illustrator, and After effects, Corel Painter. Hoping to apply my skill set to a 3D modelling/Texturing PositionGame designer / Level designer24 mai 2013MickaëlFort de mes travaux d'équipe au sein de l'ICAN, de ma contribution durant mon stage au sein de Stardust interactive et de mes travaux personnelles (quelques petits projets avec des amis), je me sens dorénavant confiant pour me lancer en tant que game designer et/ou level designer pour m'impliquer le plus possible sur les prochains jeux sur lesquels je travaillerais. Je peux mettre à disposition diverses autres compétences indiqués dans mon CV.Stardust interactiveGame Designer / Narrative Designer24 mai 2013GuillaumeHi, I am looking for a narrative designer position in a team where narration matters. As a Cinematic Designer or as a team leader to create a coherent and meaningful world.Trion Worlds - Ubisoft - AtariGame designer / Transmedia designer22 mai 2013Frédéric2 years of professionnal experience as Game designer - Graduated from ENJMIN (France) - Currently working on JUST DANCE brand (end of contract) at Ubisoft Paris - Worked on several kind of games as intern/student (platform, shmup, ARG , transmedia) - Conception, prototyping, localization and team following up (SCRUM and waterfall) - Big interest for video games, cinema and music - Would like to relocate in CanadaUbisoft - Lexis Numerique - MekensleepEconomic Game Designer19 mai 2013VictorAfter completing studies in management and economics, I decided to go back to my first passion: video games. So I studied Game / Level Design for 2 years to familiarize myself with technics and tools for designing intelligent games. After these two years, I decided to focus on the economic aspect of video games (especially Free-To-Play models) and i ended up doing this in Montreal. Exostatic - Succubus Interactive - HollodeckEconomic Game Designer9 mai 2013VictorAfter completing studies in management and economics, I decided to go back to my first passion: video games.; So I studied Game / Level Design for 2 years to familiarize myself with technics and tools for designing intelligent games; After these two years, I decided to focus on the economic aspect of video games (especially Free-To-Play models) and i ended up doing this in Montreal. Exostatic - Succubus Interactive - HollodeckEconomic Game Designer9 mai 2013VictorAfter completing studies in management and economics, I decided to go back to my first passion: video games. So I studied Game / Level Design for 2 years to familiarize myself with technics and tools for designing intelligent games. After these two years, I decided to focus on the economic aspect of video games (especially Free-To-Play models) and i ended up doing this in Montreal. Exostatic - Succubus Interactive - HollodeckNarrative Designer30 avr 2013DavidA seasoned gaming professional with extensive scriptwriting, character development and game/application design expertise seeks a challenging media product opportunity where a passion for story driven acumen is a key driver of success. Strengths lie in the ability to engage players and viewers into a new world through interactive story telling thus driving market penetration and profitability. Frima Studio - Airborne Mobile - VMC GamelabsLevel Designer30 avr 2013VincentJe suis diplômé en Game Design depuis le 2 décembre 2010 de l'école ISART Digital. J'ai pu me perfectionner dans le game design, la création du level design 2D et 3D, l'intégration des médias, et la programmation du niveau du jeu. J'ai travaillé chez Ubisoft pendant un an et demi, sur Ghost Recon Future Soldier et Rabbids Land en tant que Testeur. J'ai utilisé les outils internes de développement, et travaillé avec toutes les équipes de la prod.Ubisoft - Metaboli - l'ISARTE-learning conception / Design29 avr 2013MarieI'm a quite versatile person: I have studied literature, children publishing, multimedia design and story-boarding, pedagogical use of multimedia and language learning. I have an experience in e-learning design, I am passionate about children colorful universes, and I am also interested in web design and creation (I like graphic design, drawing, creating stuff such as communication documents - flyers, posters)... I'm interested in so many things!Ubisoft - Milan Presse Mobiclic - GentsidScénariste28 avr 2013LaurentEtudes : doctorat lettres modernes. Parcours : 40 romans de science-fiction et de fantasy publiés. Participation à deux jeux vidéo, dont From Dust d'Eric Chahi. Recherche : scénario dans les domaines de la SF ou de la fantasy.UbisoftDesigner / Lever Designer26 avr 2013Roy-Graduated from Toronto Filmschool International Academy of Design - Worked at Ganz Studios 3 officially released game titles and numerous un-released projects - Experience as Creative Designer, Level Designer and QAGanz Studios Creative Dept. - Ganz Studios QA Dept. - Bitcaster InternGame / Level Designer8 avr 2013JoelCurrently seeking a job opportunity or internship that will allow me to utilize and expand my background and experience.Game / Level Design8 avr 2013TomJe suis un Game / Level Designer Projet Indie - Ankama - SupinfogameGame Designer / Testeur QA2 avr 2013VictorDiplômé en Game Design à l’ISART Digital, je cherche à améliorer mon expérience par un emploi de Game Designer ou Testeur QA. Pour les années à venir je voudrais contribuer à la création d'une véritable expérience ludique pour les joueurs. Dynamique et motivé, je m’adapte rapidement et peux fournir un rythme de travail conséquent et productif. Egg Ball - Anuman Interactive - Pixtel3D Modeller10 mars 2013MatthewI am a recent Red River graduate interested in seeking either full time or part time employment. I graduated from Winnipeg's Red River College Digital Multimedia and Technology program in 2009, having specialized in 3D modeling and animation. I then went on to graduate in 2010 from the 3D Computer Graphics program. I am looking for a position in Level Design and/or creating 3D Assets. Previous experience in resume.Zenfri Inc. - Po-Mo. Inc. - Firedance GamesGame / Level / System Designer10 mars 2013FreddyI'm a very passionate Game and Level Designer. During my 8+ years career in the industry, I found that designing game systems, original gameplay ideas and levels was my main source of enjoyment. There is nothing like tuning a game until (almost) perfection! I hope my profile will catch your interest! If so, feel free to contact me. I'm always open to new opportunities to meet and work with creative teams all around the world.Etranges Libellules - Artefacts-Studio - UbisoftGame Designer / Game Developer21 fév 2013VincentEXPERIENCE PRO - Depuis 2011: Enseignement Game Design & Programmation à Supinfogame - 2010: Game Design & Développement à MXP4 - 2009: Game Design & Développement à Prizee.com - 2007: Développeur Flash & Web à Internet Evolution - 2006: Développeur Flash à Kartoo EXPERIENCE PERSO - 2010: Contre-Jour à Supinfogame - 2003/2005: Stargate TC: Mod Half-Life FORMATION - 2010: Réalisateur Vidéoludique à Supinfogame (Bac +5)Supinfogame - MXP4 - Prizee.comQA / Game / Level Designer11 fév 2013TomJe cherche un poste de QA junior afin de tendre soit vers un poste de Lead QA, soit sur un Poste de Game & Level DesignerAnkama - Kiditoon - SupinfogameGame / Level designer8 fév 2013AntoineHello, After getting my Game Design Bachelor followed by 6 months of internship as a Game/Level Designer, I'm ready for job opportunities in the game industry. I love to create thrilling and original experiences through games and I'm always prototyping my game ideas and mechanics to shape my visions and understand how it can work.Pohlm Studio